FIX THE Anni Multiplayer Gametype!

Ok so for the Anniversary Gametype why is there still Bloom? Why is there still only 32 Rounds in the Assault Rifle? Why are the physics different? Why can’t we play Reach Maps from the Anniversary disc? Why does the Assault Rifle hurt like a Gears of War Lancer?? (a whole mag to kill someone) Why can’t we pick up 4 Grenades? Why does the Plasma Pistol drain amo when you charge it? Why is there no Invasion? Why is there bloom in Firefight? When are you going to make the ANNIVERSARY Gametype LIKE ANNIVERSARY? We bought this game to remember the fun we had during lan parties, instead the multiplayer is identical to Reach in every way. Other than these problems and a few others in multiplayer the game is very well done. And it should be there were 5 companies making this game.

PS: I know it don’t take a whole mag to kill someone with an assault rifle it was an exaggeration, so if that bugged you get over it. If you are going to reduce the mag cap then increase the damage. And if you read this BS Angle tell Dan and Frank HUNTER said thanks for the autographs @Halo Fest.

I forgot to mention; Where is the Infection Gametype for Anni? I want that last Halo Achievement. Also on Halo waypoint how do you check the Milestones? I tried looking on my phone, web, and 360 but all I can find is what my milestone is.

I found the Infection Gametype on FFA :slight_smile: