Typical Halo 5: you see classic playlists popping up and you decide to try them out. Half of the matches is Hang 'm High with Pistol stand offs… Boring but classic Halo.
The other half is getting killed because:
Being spawned in the open on say… Hang 'm High
Getting spawned in front of an enemy who just got the overshield
Getting spawned in the same corner that everybody is nade spamming.
In other words: bad spawns make the playlist very difficult enjoy and should be fixed
In all honesty, it sounds just like how it would have played in the original Halo CE version. In Hang Em High’s case, that map has just always seemed to be a badly designed map and is usually always one sided across every Halo game it’s been in, aside from playing 1v1’s or 2v2’s.
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> In all honesty, it sounds just like how it would have played in the original Halo CE version. In Hang Em High’s case, that map has just always seemed to be a badly designed map and is usually always one sided across every Halo game it’s been in, aside from playing 1v1’s or 2v2’s.
To be honest there was some frustration yesterday when I posted this in between matches. And yes that’s how it was in CE as well… However I do feel 343i could do something about it. If a spawn position was bad to begin with there is no need to keep it like that.