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Why are all the skulls available from start? I’d think they should have just hid them all, and make it achievement like the other Halos.
2):
I don’t have friends, so not being able to play other episodes of Spec Ops through Matchmaking is sad.
It’s also sad you can’t pick your difficulty in matchmaking spec ops either. (Playing Solo Legendary for the achievement is going to be a drag.
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Why is there no matchmaking support for campaign?
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Why isn’t the difficulty raised on co-op?
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What happened to Reach’s campaign scoring system? Was a nice feature. Not just for those who like playing the campaign, but just seeing the medals, and point appear on the screen was a joyful experience. I believe this was in Halo 3 as well?
> 1)
> Why are all the skulls available from start? I’d think they should have just hid them all, and make it achievement like the other Halos.
>
> 2):
> I don’t have friends, so not being able to play other episodes of Spec Ops through Matchmaking is sad.
It’s also sad you can’t pick your difficulty in matchmaking spec ops either. (Playing Solo Legendary for the achievement is going to be a drag.
>
> 3):
> Why is there no matchmaking support for campaign?
>
> 4:
> Why isn’t the difficult raised on co-op?
>
> 5:
> What happened to Reach’s campaign scoring system? Was a nice feature. Not just for those who like playing the campaign, but just seeing the medals, and point appear on the screen was a joyful experience. I believe this was in Halo 3 as well?
1.Halo ODST started that and Reach and 4 have followed. I think its just plain lazy myself.
2.Its honestly not that hard, you have unlimited lives. Its just might take a while.
3.Because when people played it, it was full of AFKers and lots and lots of lag.
4.???
5.probably the same reason Theater for Campaign is gone, because the game couldn’t handle it (just an assumption)
> 4. Because you can raise it yourself.
Yes, but it also means boosting…not just in rank, but co-op campaign 4-player on Legendary = 3hours. Solo Legendary campaign. 6?
> 4.???
More players should = more enemies/harder difficulty. (more health/shields, stronger enemies, skulls, etc.)
Solo Legendary should = Co-Op Legendary in time it takes to complete a mission.