I have only played one game so far so its literally my first impression of the game. Had some trouble getting into a game, but once it loaded it was fine.
So Ill start with the good.
Sprint in Halo 5 is easily the best version of that attribute. It doesn’t feel awkward and it becomes a fundamental aspect of the game. The pace of the game is a little bit faster but doesn’t feel way too fast. The Hub of the game is amazing, the split of the 2 teams, and the easy accessibility to your friends list is a nice change from past games, especially on the Xbox One. Probably the best of any Xbox One game to date. The radar in this game to is much clearer than MCC, you can see enemies on their clear as day like Halo 2 and 3 again. Lots of games recently have been making it difficult to see and decipher enemies, Halo 5 u will not have that problem. The flinch is a nice addition for ARs, people are used to not being able to scope in with anything anyway, so if you just play the old style it still works.
Then the not so good:
BR in this game is just a travesty, not anywhere close to what it was. It used to be THE weapon, now its just useless. Everyone picked it up once or twice and ended up shelving it. Its the pace of play, with the boosting, that makes the BR not nearly as powerful anymore. Because everyone can sprint constantly, the BR is essentially a crappy sniper since u have to be really far away for it to be effective. I can only imagine a shotgun in this game being insane. The Sniper is pretty OP when used correctly it can be ridiculous, if you spam a little with ur AR, and then switch to the sniper and scope in you get one hit kills anywhere. Switching weapons with the Sniper needs to be slowed down a bit, its almost instantaneous. Also the zoom on the sniper could be slowed a tad as well.
My final thoughts is this is a Halo game that actually shows some promise. Its a step in the right direction. That being said, the BR needs to be retooled thats the one weapon that needs the most work. It just not useful right now and that makes the game feel way more like CoD. Using “submachine”(AR) guns and running around the map killing and melee. Halo is about 1v1 gunfights with precise aiming being the decider. Looking at this on the whole the things needing to be fixed really aren’t all that crazy. Just the frenetic pace and the effectiveness of the AR/pistol guns needs to be toned down and since this game has quite some time before being released, I’m sure it will be handled correctly.