Beta was way too easy. It’s nice to work a little harder to win
When my friends and I played we only lost one match out of 7. Everybody needs to spend good reqs to win and get powerful vehicles and weapons. We lost once because we all had level 3 reqs on the third round and had to kill 2 wardens with brs, warthogs and wasps. Get as many kills as you can even if it is not the objective because that gives you more req levels. This is my favorite warzone from any halo and I like how it actually feels overwhelming with the amount of enemies that spawn and dying has a meaning because the more times you die the longer the respawn timer gets! Thanks for this awesome mode 343i!
People asked for a increase in difficulty and they delivered. Gotta work for that xp and rp!
I have won 5 matches… but lost some aswell
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> Warzone FireFight is way to hard have played multiple matches and in last round we never even came close to killing 1 boss out of the 3/4
I agree 100% with you Warzone Firefight is why to hard but we are just going to have to get better at the game.
It’s not that bad, it’s only bad when there is wardens in round 5 and defend the objectives(certain ones).
woa firefight is the best mode in halo 5 good work 343
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> People asked for a increase in difficulty and they delivered. Gotta work for that xp and rp!
No, they went overboard. WAY overboard. Numerous enemies with ridiculously high damage and accuracy means that death comes frequently, bosses have too much health and are often supported by large groups of enemies carrying heavy weapons like the Incineration Cannon that make it all but impossible to get at the bosses themselves- even with Ultra-Rare and Legendary vehicles at your disposal- and on top of all that, the player is unreasonably punished for every time the die, forced to stare at the death screen for as long as 30 seconds while waiting out the respawn timer.
The final release of Warzone Firefight is just one stupid decision on top of another. This game mode was supposed to be a relaxing and fun alternative to regular Warzone and Arena… and instead they gave us more of this hyper-competitive bull–Yoink-.
I won a match and came very close to winning two others
you have to be a very good player or you’ll just suck… Get better
Firefight have 8/10 is very good mode good work 343
I’m getting into the groove. Just use wasp as much as possible.
Guys, many of you keep mentioning that you can’t play the whole match with a BR. “You have to use your REQs”. Question, did you ever consider that there are more people playing than just you and your high-level buddies?
Firefight in Halo 5 is not a game mode that is friendly to new/low level players. It’s that simple. Your suggestions don’t apply to those who don’t have the REQs to use against these tough situations. Quit offering your sage advice as though it means anything. FF needs to be a mode that can be beaten by a group of randoms, people of all different skill sets and levels. I am level 130, so at Round 4 I can bring out that ONI tank or Phaeton if I want. Not everyone can!
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> > 2533274866611621;1:
> > Warzone FireFight is way to hard have played multiple matches and in last round we never even came close to killing 1 boss out of the 3/4
>
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> I agree 100% with you Warzone Firefight is why to hard but we are just going to have to get better at the game.
No we won’t, because 343i knows they made it hard. It’s not like they can ignore it. All I see all across the forum from the moment WZFF was released is “it’s too hard” or “respawn timers are too long”. Obviously there’s a problem, and if 343i doesn’t fix it, they’re going to lose a lot of players. It was bad enough that there was no PvE mode at launch; 343i had a chance to redeem themselves with Warzone Firefight, but of course they managed to screw it up…
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> I’m glad to hear that it’s difficult. The Beta was far too easy and not very fulfilling.
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> I’m sure people will learn tips and tricks to beat it as it’s been around for a while.
This. Sucks to see all these kids complaining. That’s almost all I see on these forums, complaining.
Anyway I think it’s fun.
esta muy bueno la jugabilidad
> > > Git gud
I think firefight is just right, it’s challenging enough that you feel excited that you win.
It’s not too hard but the respawn times are whack
I found the only hard map for me is march on stormbreak. Round 5 where the bosses spawn inside the bases so vehicles cant get line of sight:(
They need to reduce the time it takes to spawn in, reduce the number AI that spawn in, and that should do it