Firefight way too hard!!!!!!!

I wish FF could also be solo, but in a different way

I wouldn’t say so. The only things that I found too difficult were the Banshee Raiders (basically a three-shot kill) and the Grunt mech/Deacon guy (the lock-on needled shards that shoot out of its back with ridiculous range and damage).

Played about 7/8 games last night, only completed it twice. This is pretty much perfect in my opinion. The only hard rounds are when banshee raiders come in at round 2, hard to pistol them down and get them in time!

> 2535453138108435;520:
> > 2533274883523668;511:
> > So with all this negative feedback on the difficulty do you think 343 will tone it down a little?
>
>
> They will since a drop in FF population due to people not playing the game for it’s difficulty will impact REQ pack sales.

I don’t know if that will be a good thing or a bad thing :3

it is incredibly difficult. It’s target audience is for sweaties I guess. Sweaty tryhards. Because all the tryhards said it was too easy. So they upped the difficulty to about 8 notches and made our spawn timers 30 seconds. The difficulty wouldn’t bother me that much if the spawn would stay at 10 seconds. The spawn timer wouldn’t bother me so much if it wasn’t so hard.

Round 2 Urban defend the artifact okay sure let’s defend it with only level 3 reqs while an army of knights spawn in and destroy it

Round 3 Apex 7 4 hunters protected by knights and banshees.

Round 3 Skirmish at darkstar 4 phaetons spawn in with the ability to get their life back.

Look I’m not the best at this game but I beat all halos on legendary difficulty. I know this is a whole new level of difficulty just saying

> 2533274974193458;14:
> It’s not that hard, I won my first two games in a row no problem and came in first the first round I played. If your team uses good REQs you’ll win without much effort but if you’re on round 3 and the majority or your team is still using BRs it won’t be easy. That’s the only time I lose, when my teammates and I are not spending REQs appropriately and waste it on a ghost instead of waiting two more minutes for a scorpion.

spawn timer is a -Yoink- though

Re(q)ommed you use mics also tanks isn’t the only solution

Just played a game on Skirmish at Darkstar and didn’t even get passed the first round due to the armory being flooded with soldiers (carrying splinter cannons) and knights with scattersots. Something really needs to be done with this, i mean what was the team supposed to do with rank 1-2 REQs? understand it being a challenge but this is ridiculous!

Yeah took 5 min to kill grunt goblin and 3 legendary mantises not to mention teammates betrying me in round 5 and had to wait 30 seconds

I don’t think the bosses are to hard it’s just that the re-spawn timer is a bit too long and you spawn to far away from the fight, make the final re-spawn time 10 seconds, I’ve won about 50/50 of my matches so far, you also need to be smart in your weapon selection, more people using the mic would be helpful.

I wish the firefight would be like in halo reach and odst

> 2533274802867536;30:
> The enemies have to much health, does to much damage, spawns that spawn you INSIDE clusters of enemies, has extreme numbers and do not miss shots… EVER. 2 of these would be acceptable, but all of them together is just too much.
> Combined with the long respawn timer + the long run back makes the entire thing more fustrating than fun.
>
> They need to scale it down, this is just to much. And to the people saying “Just run with a fireteam”, not everyone here wants to do that, in fact, I doubt the majority of the playerbase does that, and you should not require a premade fireteam to beat it.
> And having to pull Power Weapons/vehicles constantly only to lose them almost instantly, is not fun either.
>
> I vote to scale it down.

Agree 100%. WFF is worst than a sweaty 4v4 match the way it is now. I vote the same. Leave it to 343i to mess up something so promesing.

> 2533274854890360;528:
> Just played a game on Skirmish at Darkstar and didn’t even get passed the first round due to the armory being flooded with soldiers (carrying splinter cannons) and knights with scattersots. Something really needs to be done with this, i mean what was the team supposed to do with rank 1-2 REQs? understand it being a challenge but this is ridiculous!

Yes thank you. You sir get it.

I think it’s very good its hard, means its not a pushover, my one complaint is yes bosses, because if your team is all using vehicles. yes you can kill bosses, if your team has no REQ’s, and is all using loadout weapons, you don’t even scratch its hp in the time you have

Hello all,

Just wanted to say that I love a good challenge, the beta was way to easy, and it’s good to see that now there has to be some serious changes in communication and gameplay. If you can get the right team together, you should be fine. Anyone who’s in a clan or a unit, or whatever they’re known as now, we’ll probably know what I’m talking about when they use training and teamwork go together like peanut butter and jelly.

Capt Lehane, Division 539.

> 2533274866611621;1:
> Warzone FireFight is way to hard have played multiple matches and in last round we never even came close to killing 1 boss out of the 3/4

I’ve completed multiple games without problems, there were some that were failed but i think the wins and losses balance it out. I don’t want a cake walk, I want something that I have to work through.

I have played raid on apex 7 numerous times now. I’m almost certain beating two warden eternals with 6 or 7 Knights around and only having level 3-4 req is impossible. The farthest I’ve ever gotten with any team was both at half health. At least add a minute extra for bosses this difficult.
I love how hard it is, but I actually want to see what else these damn maps have to play. Some are just too difficult for your average player, and I’m above average and struggle.

Warzone Firefight is not hard for me. I play solo. Having Wraiths, Ultra Ghost, Wasp, and Scorpion make this game easily doable. Difficulties mainly arises when the team “don’t fight as a team”. If you teammate have powerful vehicles or weapons and they are being surrounded, give them a hand. I, being a nice person, would sometimes give a fellow teammate a Wraith or Scorpion when I have enough points, as this help clear waves.

> 2533274868655239;538:
> Warzone Firefight is not hard for me. I play solo. Having Wraiths, Ultra Ghost, Wasp, and Scorpion make this game easily doable. Difficulties mainly arises when the team “don’t fight as a team”. If you teammate have powerful vehicles or weapons and they are being surrounded, give them a hand. I, being a nice person, would sometimes give a fellow teammate a Wraith or Scorpion when I have enough points, as this help clear waves.

see not hard, espically when you work as a team a not just for kills and points.

who else ran into soilders with saws ? lmao not thats Op !!