I’ll repost this in the official thread later, but right now I’m looking for feedback (that would never be received after being buried on page 30-something of that official thread).
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SPLIT UP THE DROPS - Separate the Spartans 4 and 4, and spawn them in different cores. Then separate them further. A very interesting start would be getting dropped off solo, and kill a few minor AI to reach the others on your side of the map. Then those 4 must fight their way together to the center of the map to meet up with the other 4.
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CREATE MORE DYNAMIC OBJECTIVES (SPARTAN BONUS ROUND) - Things that make the Spartans turn against each other. For example, a bonus 6th round where the team splits 6 against 2, but only the 2 know they’ve been turned by being given a discreet OS (the winners get a bonus 200 REQ points, unless the round isn’t finished in time). Other examples would be a single round 4 on 4, or FFA, or juggernaut.
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CREATE MORE DYNAMIC OBJECTIVES (AGAINST AI) - Other things that can be done against the AI. Like destroying a core guarded by AI. Or spreading the AI out into widely different areas so that the Spartans would have to be organized and split up to get them in time. Or add things that REQUIRE vehicular support, like 2 or 3 vehicles that fly in order to complete the objective. Or finding and attacking a boss that’s located inside a core with the lights out, that must be navigated by flashlight (great for jump-scares).
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Add more ground vehicle AI. Bring some of that DarkStar mantis/warthog fun over to FF.
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REMOVE THE REQ SYSTEM - I’m not really sure about this one, but would like to try it - Replace it with fiesta-style spawns with weapons that match your REQ level.
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> I’ll repost this in the official thread later, but right now I’m looking for feedback (that would never be received after being buried on page 30-something of that official thread).
>
> 1. SPLIT UP THE DROPS - Separate the Spartans 4 and 4, and spawn them in different cores. Then separate them further. A very interesting start would be getting dropped off solo, and kill a few minor AI to reach the others on your side of the map. Then those 4 must fight their way together to the center of the map to meet up with the other 4.
>
> 2. CREATE MORE DYNAMIC OBJECTIVES (SPARTAN BONUS ROUND) - Things that make the Spartans turn against each other. For example, a bonus 6th round where the team splits 6 against 2, but only the 2 know they’ve been turned by being given a discreet OS (the winners get a bonus 200 REQ points, unless the round isn’t finished in time). Other examples would be a single round 4 on 4, or FFA, or juggernaut.
>
> 3. CREATE MORE DYNAMIC OBJECTIVES (AGAINST AI) - Other things that can be done against the AI. Like destroying a core guarded by AI. Or spreading the AI out into widely different areas so that the Spartans would have to be organized and split up to get them in time. Or add things that REQUIRE vehicular support, like 2 or 3 vehicles that fly in order to complete the objective. Or finding and attacking a boss that’s located inside a core with the lights out, that must be navigated by flashlight (great for jump-scares).
>
> 4. Add more ground vehicle AI. Bring some of that DarkStar mantis/warthog fun over to FF.
>
> 5. REMOVE THE REQ SYSTEM - I’m not really sure about this one, but would like to try it - Replace it with fiesta-style spawns with weapons that match your REQ level.
I don’t know how I feel about #2 (still a cool idea), but the rest of these ideas sound absolutely superb. Having an even more dynamic firefight than the current FF would be awesome.
All of these are perfectly good, I wish 343i took more fan devotion into game fixes and improvements, like I know they give us things we asked for before but more and more accurate things like this would be nice.
Thanks! Also, I just came up with another.
- DOG FIGHT - Enemy Phaetons AND Banshees arrive, attacking each other, in the sky above a low energy barrier that blocks projectiles. The Spartans must last shot/kill a certain number, but the enemies may only be attacked by aerial vehicles and from rooftops above the barrier (warthog on top of an armory would work, but larger vehicles generally wouldn’t be able to get above the barrier).
I’d love to see the first one. Plus, it would be cool to have games feature one faction at a time. I like to get immersed in gamemodes, and changing from Prometheans to Covies throws me off. This way, it would feel like you’re actually doing battle against them.
Blah blah, simulation, blah blah
Don’t like the second one. For the REQ do it like Warzone Turbo.
Yeah, I hope they add more modes ontop of normal warzone FF. 343 can really mix it up to make it super interesting.