Firefight Soldier Based Gametypes

I think it would be cool if there were soldier based firefight game types, what I mean is you could select what class you want to use: SpartanII, SpartanIII, ODST, even Marine. As you go down the list its like increasing the difficulty, SII’s would have a pretty easy fight, Marines would really need to avoid getting shot. Everyone plays as the same soldier type. Every different soldier type would even have a different HUD, marines would have the most basic HUD because of their little lens in front of their left eye or whatever Halo4 marines have.

Thoughts??

Anyone??

> Anyone??

yes me. We need it to be like this, but we are each randomly one of the classes mentioned.

> > Anyone??
>
> yes me. We need it to be like this, but we are each randomly one of the classes mentioned.

That would be horrible for balance. Imagine spawning as a marine and looking behind you and seeing two SII’s and an SIII, good luck getting any kills.

If everyone is the same thing then Spartans would pretty much be in competition with each other, ODST’s would be using team work but at the same time trying to get more kills then each other, marines would need team work almost all the time. A marine can die from a couple of shots. Sure for custom FF there can be a random generator thing like that but in MM it should be everyone spawns as the same thing.

> > > Anyone??
> >
> > yes me. We need it to be like this, but we are each randomly one of the classes mentioned.
>
> That would be horrible for balance. Imagine spawning as a marine and looking behind you and seeing two SII’s and an SIII, good luck getting any kills.
>
> If everyone is the same thing then Spartans would pretty much be in competition with each other, ODST’s would be using team work but at the same time trying to get more kills then each other, marines would need team work almost all the time. A marine can die from a couple of shots. Sure for custom FF there can be a random generator thing like that but in MM it should be everyone spawns as the same thing.

But what if Marines had something that SII’s, etc. didn’t have? It would help each class fit into a specific niche and be best for certain roles.

> > > > Anyone??
> > >
> > > yes me. We need it to be like this, but we are each randomly one of the classes mentioned.
> >
> > That would be horrible for balance. Imagine spawning as a marine and looking behind you and seeing two SII’s and an SIII, good luck getting any kills.
> >
> > If everyone is the same thing then Spartans would pretty much be in competition with each other, ODST’s would be using team work but at the same time trying to get more kills then each other, marines would need team work almost all the time. A marine can die from a couple of shots. Sure for custom FF there can be a random generator thing like that but in MM it should be everyone spawns as the same thing.
>
> But what if Marines had something that SII’s, etc. didn’t have? It would help each class fit into a specific niche and be best for certain roles.

I thought it would just be much harder for marines then for Spartans. I have no idea what marines could have that the others don’t.

> > > > > Anyone??
> > > >
> > > > yes me. We need it to be like this, but we are each randomly one of the classes mentioned.
> > >
> > > That would be horrible for balance. Imagine spawning as a marine and looking behind you and seeing two SII’s and an SIII, good luck getting any kills.
> > >
> > > If everyone is the same thing then Spartans would pretty much be in competition with each other, ODST’s would be using team work but at the same time trying to get more kills then each other, marines would need team work almost all the time. A marine can die from a couple of shots. Sure for custom FF there can be a random generator thing like that but in MM it should be everyone spawns as the same thing.
> >
> > But what if Marines had something that SII’s, etc. didn’t have? It would help each class fit into a specific niche and be best for certain roles.
>
> I thought it would just be much harder for marines then for Spartans. I have no idea what marines could have that the others don’t.

It’s a game, they can make something.

Kinda like how ODST’s have the VISR and Spartans don’t.

> > > > > > Anyone??
> > > > >
> > > > > yes me. We need it to be like this, but we are each randomly one of the classes mentioned.
> > > >
> > > > That would be horrible for balance. Imagine spawning as a marine and looking behind you and seeing two SII’s and an SIII, good luck getting any kills.
> > > >
> > > > If everyone is the same thing then Spartans would pretty much be in competition with each other, ODST’s would be using team work but at the same time trying to get more kills then each other, marines would need team work almost all the time. A marine can die from a couple of shots. Sure for custom FF there can be a random generator thing like that but in MM it should be everyone spawns as the same thing.
> > >
> > > But what if Marines had something that SII’s, etc. didn’t have? It would help each class fit into a specific niche and be best for certain roles.
> >
> > I thought it would just be much harder for marines then for Spartans. I have no idea what marines could have that the others don’t.
>
> It’s a game, they can make something.
>
> Kinda like how ODST’s have the VISR and Spartans don’t.

Well I’d prefer my original idea.

Anyone ells?