I think there should be different forms of level requirements and difficulty requirements. For example.
SR 1-10 Easy
SR 11-50 Normal
SR 51-100 Heroic
SR 101-152 Legendary
or something along those lines. It should be split into groups by level I think. Also say you are SR100 you can still go into the 1-10 category, you just get the XP and REQ of the 1-10 category. What do you guys think? It certainly sounds like a great idea to me…
I don’t think that’s a good idea not saying its a bad idea but I don’t see that as a good one.
Get rid of the reward differences and sure
It’s not fair that just cuz one guy is level 10 that he is forced to gain garbage rewards nomatter how good he does. I say go back to reachs reward system.
There still getting the same req/xp as everyone else… The difference would be that say a SR 100 went into the 1-10 he would get a reduced amount of xp and rp… (come on you can’t expect to go to easy mode and get the same as hard mode, there should be a penalty if your high level going into to low level mode)
Lets face it. Lvl 1-10 don’t have the reqs available to fight the difficulty we currently have… I see so many threads about people and -Yoinking!- and moaning about “newbs”, this would pretty much solve everything (besides going pre made fireteam of course)
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> It’s not fair that just cuz one guy is level 10 that he is forced to gain garbage rewards nomatter how good he does. I say go back to reachs reward system.
I don’t think your grasping my concept… Right now if you win all 5 rounds you get like 2000RP right? Maybe 2500 idk.
If your level 10 your still going to get 2000RP. But if you level 100 going into the 1-10 category your only going to get 1000RP or 500RP, simply because you should be well capable of doing the 100-152 category…
I don’t see why people would be against this idea. If anything it makes it a bit easier because we’re separated by difficulty and also by SR rank.