So in past Halo games we’ve had interactive multiplayer maps such as the bridge on Last Resort. How about something like that for firefight? I think the gravity cannons on instillation 04 were a great start. But how about beyond that? So here’s my idea for a firefight map. You’re on a forerunner instillation. The base of the map is a large dull gray circle. In the center there is a medium sized building. Inside you can find 4 ARs with full ammo and a button. When you press the button Zero-G is activated for 60 seconds and when it runs out you can press it again. There are also several sentinels to help you there. On the outside of the building there are 4 holes. 1 on each side. This leads to a lower level with a gravity lift next to each level to get on the surface again. Once on the lower level there are a bunch of hallways which all intersect with each other. On At the end of each hall there is a switch that the player can activate to create a light barrier. This can help direct enemy movement into a trap, pick of and separate enemies, and isolate enemies to be dealt with later. In each corner of the lower level there is a shotty with no extra clips and 2 frags. Once on the surface there is a light bridge to the North and south of the map connecting to a small platform each. The platform has 1 grenade launcher each and an AA turret similar to the wolf turret in how it takes damage and recharges. To the West and East each there is a metal bridge in a U shape with each connecting to one of the platforms connecting to the light bridge. The light bridge can be turned on/off at will unlike the metal one. But the metal one has a machine gun turret on it allowing you to defend it easily. The AA turret is capable of taking out small enemy aircraft by itself and damaging drop-ship’s turrets. Also throughout the outside of the map there are barriers a fair distance away from each other to use as cover. On the very edge of the map there is a revolving ring surrounding the whole outer edge of the map allowing for easy transportation and allows the enemy to flank the secluded platforms.
Anyone? Feel free to voice your opinion on this topic.