I thank that thay should bring back firefight from reach
I agree that they should bring back firefight, but they shouldnt just copy it from reach. They need to improve it.
I agree always room for improvement
I think ODST had a better FF mode then reach. I barley remember reach tbh. I enjoyed H5 FF mode but I didn’t like the fact that I had to use my own reqs up. I think a combo of H5 & ODST FF would be amazing.
If Infinite is going to bring back Firefight, I think it needs to pull aspects from both ODST and Reach. It should pul from the ambiance of ODST (emphasis on pure survival, and actual difficulty), but still have all the fun optional, more acrade-style gameplay settings that Reach offered (enemy settings, custom weapons, stat modifiers, etc.). That way, the core experience would satisfy the “OG” Firefight fans, but the mode could still be adapted easily to satisfy fans of the newer Firefight experience.
WZFF is fun, in it’s own right, but I honestly don’t even consider it to be “Firefight.” It has almost nothing in common, other than being a PvE mode.
I’d like to see the fun aspects and match progression from ODST and Reach combined with the large maps from Guardians.
Different Firefight Modes would be cool, ODST Style Classic Firefight, Reach style Firefight Arcade, Generator defense but on the scale of H5 Firefight, and maybe depending on how big the maps can be in the game, a PvP or PvE hunt mode.
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> I thank that thay should bring back firefight from reach
Agreed, I don’t see why not
They need to scrap Warzone firefight and bring back the classic firefight with some new features. Forge Firefight would also be a massive step into the right direction, especially if classic ff were to come back.
The vehicle requirement of WZFF is what ruins it. Give me boots on the ground, baby!