The ‘Banshee Raiders’ on Apex in Warzone Firefight are way too overpowered for round two. Every time I have played them I have lost even with a good team. Has anyone else struggled with this?
Some of the rounds in WZFF are very unbalanced. I’ve never had this specific scenario, I think I had Banshees at round 3.
Recently though I had a match of WZFF where we lost on the second round because we had to kill 2 knight targets (ya know, not the normal knights, the bullet sponge instakill ones) and they were surrounded by enemies. We were at REQ Level 2.
REQ Level 2!
How is anyone supposed to do that?
As I type this I remember that it was on Apex, and they were surrounded by Promethean enemies. Even worse.
If we had BRs, maybe it could have been better, but we didn’t.
I think they should just make it so at round one you are at a certain REQ level, and at round 2 you are placed at a certain req level, and so on.
That way rounds could be tweaked based on what weapons and vehicles players would have access to.
Banshees deal WAY too much damage
One of the problems with the AI Banshees is that they somehow make pretty much all of their hits. Then their Fuel Rod has an explosive radius that seems to be twice as large as player Banshee Fuel Rods. And it’s impossible to forget how their Plasma Cannons do around twice the damage they should.
Firefight Banshees are really powerful in general…