This is what the AI in firefight is like…
I’m all for making the game hard and challenging, but combine the AI strength and the ridiculous 30 second timer in the last round, I find myself looking at my phone more than the game screen in the last rounds.
Oh, and you more often than not spawn either far away from the objective, or right next to a group of enemies with kryptonite bullets.
I wouldn’t have a problem with the AI if they weren’t so spongy. This is what 4 wardens look like in the final round.