Download the Complete set of Beta Gametypes
(Survival, End of the World, Arcade Style and Score Attack!)
Hello Waypoint,
You may remember me from well-loved threads as ‘Firefight Survival’ and ‘So, it’s December and Firefight still Sucks’! - Or, you probably don’t.
Regardless, I’m hear to talk about Firefight - or rather, the complete Playlist Category Update Proposal which I have constructed. It includes 16 new or updated gametypes spread across 4 new or adjusted playlist.
What does this mean? This means I’m very serious about getting Firefight improved. So much so that I will even do the gametype creation and testing myself and I will do it without prompting. If 343i won’t or can’t dedicate the man power to do it themselves: use us, the community. Use me, I volunteer and I’m already half-way there. I just need a bit of critique and support.
Lets go:
2 == Hopper Setup==
Anniversary
- Anniversary Firefight
Cooperative - Team Firefight
- Firefight Doubles
- Solo Firefight
Simple enough: what playlists exist in what category, and what they’re called. Note the conspicious absense of Firefight Arcade - this is based upon a few things:
- -Arcade style gametypes already exist in Doubles and Anniversary
- -I believe these style of gametypes work better in a two player setting since they are inherently incredibly easy - making it two player leaves more enemies for each player (making it more fun) and slightly increases the challenge
- -That the max number of playlists is 25, that we are at this limit, and that 343i is unwilling to sacrifice another playlist for the introduction of a 5th firefight playlist
- -That the continued existence of a 4 player, Arcade style Firefight playlist, especially with full game complete, would in fact be detrimental to the potential success of a more standard, survival-y, ODST-esque Firefight playlist; since it would draw away players.
‘Solo Firefight’ is more or less a name-change of ‘Score Attack’ since ‘attacking scores’ isn’t really what the playlist is about any more. I keep it because I view solo firefight as essential to the overall Firefight experience and the playlist has no major problems.
I assume that Anniversary Firefight must be kept for those who only have the Anniversary disc.
Team Firefight is a new playlist introduced to address the shocking lack of more standard, limited lives, survival based gametypes. ‘Hardcore’ versus multiplayer players get a wealth of playlists: MLG, Arena, Squad Slayer, TU ZB - to name a few. While Firefight doesn’t even have ‘ordinary’ gametypes for more than one player - let alone hardcore ones!
And no, FF Limited being the third voting option in Doubles is not sufficient, and doesn’t really count since it barely ever gets voted for and most players are liable to quit out of it very early even if it does.
The specific names are open to suggestions - apart from Anniversary Firefight I suppose because, what else would you call it?
3 == Playlist Details ==
Anniversary Firefight
- Properties
[/li]- Max :: Players 4 - Party 4 - Local 2
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Full game complete for 30 minutes (NO DLC Map bonus)
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2 voting rounds
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Anniversary DLC Required
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Gametypes (by voting slot)
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Anniversary Firefight,
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30 min Survival, Wave Survival,
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Arcade Fight 2012, Score Attack Pro 2012.
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Maps - Installation 04, Unearthed
I’ll explain what these gametypes entail later but, in broad terms: what I think should be done with this playlist is to give it it’s own gametype - Anniversary Firefight - and then include a ‘sample’ of gametypes from the other FF playlists.
Giving it it’s own special gametype rewards Anniversary purchasers, and one that is tailored to the map, the game and category it is associated with - so it has relevence.
Including ‘samplers’ from other playlists gives people who only have Anniversary a better idea of what they would get when buying Reach. As it is now, they more or less leave with the impression of “well, this is fun I guess, but it’s pretty stupid still”. It would also encourage those who do have Reach to move around playlists for a fuller experience both in maps and gametypes - or to just to be more likely to get only the gametypes they particularly like.
It also eliminates the duplicate nature it has now with it being a copy of the Firefight Arcade playlist, and prevents it from becoming a ‘go-to’ super-easy, credit farming playlist since the easy gametype ‘FF Aracde 2012’ is relegated to the 3rd voting slot.
Unearthed (the Defiant Map Pack map) is included (but not required) so that the playlist can also act as a sort of ‘DLC Firefight’ - something which I don’t think we ever had. Those who do have Defiant would get a little wider map variety and a (hopefully) higher chance of their purchased map actually showing up, as opposed to Doubles and Team FF where there are no DLC restrictions at all.

