Fire and Ice v2

Fire grenade

Primary purpose - Area denial

Secondary purpose - Offensive weapon

When thrown on the ground it create a pool of flaming liquid that damages players passing through.

When thrown above a doorway it creates a curtain of dripping flames that damages players passing through.

When thrown directly at a player it ignites him and will kill him in 1.5 seconds unless he crouches in water.

Ice grenade

Primary purpose - Path modification

Secondary purpose - Defensive weapon

Ice grenades temporarily freeze water when thrown in.

Deep water, the kind that kills you if you fall in, will freeze on the surface. Walking across is possible but if the ice is damaged in any way it will crack sending anyone on it into the lethal water.

Knee deep water, like the puddles on Hemmorhage, will freeze trapping any player caught within. They can still fire, melee and throw grenades but cannot walk or turn more than 90 degrees left or right.

A fountain, where the water falls in a parabolic arc from high ground to low ground, becomes an ice ramp that can be walked up when frozen.

If an enemy is hit directly he will freeze into a block of ice that cannot fire, melee, throw grenades, move or aim. The enemy is alive and unharmed while frozen. A frozen enemy can be used as cover forcing his team mates to either destroy him or shoot around him. A frozen enemy can be shattered in one melee or grenade. The enemy will eventually thaw out, regaining the ability to aim, fire, throw grenades and melee after 7 seconds and the ability to move after 10 seconds.

Both the fire and ice effects last for 10 seconds in all scenarios.

how about giving the ice grenade the ability to make vehicles slide, flip over, etc?

My reply v2:

No Ice Grenade.

There’s already a Firebomb Grenade, which I like just the way it is.

Only problam i got with the ice grenade is when your frozen your a sitting duck.

> how about giving the ice grenade the ability to make vehicles slide, flip over, etc?

I hadn’t considered the grenades respective anti vehicle roles. I’m not sure they need any further power besides the ability to burn or freeze a player who is hit directly, not the vehicle. Freezing or burning the driver or gunner is still highly beneficial and also takes some skill to hit the passenger and not the vehicle.

What this makes me wonder is should vehicles be able to drive over frozen ice? Perhaps a small vehicles, like a Mongoose, can but only if driven fast and the ice cracks immediately behind the vehicle.

> Only problam i got with the ice grenade is when your frozen your a sitting duck.

Both grenades have the ability to kill you but also give you the chance to survive. Getting frozen stinks but your enemy may be over zealous and forget that you can shoot after 7 seconds giving you the opportunity to avenge your frost bitten pinky toe.

Maybe hitting a frozen team mate with a Fire grenade will immediately thaw him?

> > how about giving the ice grenade the ability to make vehicles slide, flip over, etc?
>
> I hadn’t considered the grenades respective anti vehicle roles. I’m not sure they need any further power besides the ability to burn or freeze a player who is hit directly, not the vehicle. Freezing or burning the driver or gunner is still highly beneficial and also takes some skill to hit the passenger and not the vehicle.
>
> What this makes me wonder is should vehicles be able to drive over frozen ice? Perhaps a small vehicles, like a Mongoose, can but only if driven fast and the ice cracks immediately behind the vehicle.

meh, its halo, a hog could go across a rickety bridge and it wouldnt fall, lol. but i get ur point.

Ice grenade? How about black ice or dry ice?

Those would be super lethal/effective.

Clear ice grenade - thrown on ground, makes it slippery. Hard to see.

I’m not going to go into the other one… just an idea.

> Clear ice grenade - thrown on ground, makes it slippery. Hard to see.

IMO things in Halo should not be hard to see. We played as brightly colored Spartans. We can’t go prone. I think it would really aggravate players to get messed up by something they can’t see.

This post has been edited by a moderator. Please do not bump.

It would be so funny for a vehicle to slip and slide and fall of cliff killing everyone on board. Would be a suicide or a double kill though it the question. It should however be easy enough to see though. If your a diligent and capable driver, you should have the opportunity to dodge past that ice slick.

Also yeah I think they could give you the ability to escape falling to a watery grave by throwing the ice grenade it would sweet.

Also I think if a spartan happens to be iced by one of the grenade, I think they should be immobile of course, but for a shorter period (7 seconds is ridiculusly long) and they should get a damage reduction bonus while encased in the ice against normal weapons like assault rifles and dmr or equivalent weapons, except in the case of other grenades, rocker launchers and other explosive ammo.

I’m not really sure how a fully armoured spartan with shields could be lit on fire.

Also there are maps that don’t have any water nearby, so those grenades should only be reserved to the maps that do possess water. Also a increased burn death time would be better.

the ice grenade is a very interesting concept
but it would be hard to implement without slowing the game down, freezing every one

and what about those morons, that throw a freeze grenade at a teammate to let him stop in place and die?

The ice grenade seems too complicated for a game like Halo. It would add too many features into one weapon. The fire grenade was already in Halo 3, but in your idea I don’t think you should be able to put it out with water, because the flammable stuff used in grenades like that probably can burn on the surface and sometimes even underwater.

> > how about giving the ice grenade the ability to make vehicles slide, flip over, etc?
>
> I hadn’t considered the grenades respective anti vehicle roles. I’m not sure they need any further power besides the ability to burn or freeze a player who is hit directly, not the vehicle. Freezing or burning the driver or gunner is still highly beneficial and also takes some skill to hit the passenger and not the vehicle.
>
> What this makes me wonder is should vehicles be able to drive over frozen ice? Perhaps a small vehicles, like a Mongoose, can but only if driven fast and the ice cracks immediately behind the vehicle.

It wouldn’t make sense for a mongoose to crack the ice, but a Spartan is safe. Spartans weigh 1,500lbs, and mongeese weigh about 900lbs. It doesn’t even make sense for Spartans to be able to ride mongeese, but oh well. Also I agree with your point about limiting their roles.

Fire grenade was in Halo 3 already. And as the guy above me said, no water. Ice grenade is just another bad idea. Sorry. Take it as a man. Don’t send such offensive messages.

> I don’t think you should be able to put it out with water, because the stuff used in grenades like that probably can burn on the surface and sometimes even underwater.

The reason you can put your flaming self out in water is for combo grenade attacks. Your team mate hits an enemy with a Fire Grenade, the enemy runs to water to put himself out, you throw an Ice Grenade and freeze him in the water. Also players may camp in shallow water so they can’t die to Fire Grenades but this opens them up to an Ice Grenade attack.

This post has been edited by a moderator. Please do not bump.

bro dont bump a 2 week old thread. It wasnt popular because its not a good idea. let this thread die, dont resurrect.