I liked it. To be honest I was quite confused with some of the common feedback I’ve heard. I didn’t think it felt too short since the game is always 2-3 rounds. Wouldn’t be mad if they increased the lives pool very slightly but if not I think it’s fine.
I honestly don’t see the issue people are having with reviving. It doesn’t take THAT long to revive someone. No offense but I think anyone struggling with this system probably has teammates dying in the open or struggle with situational awareness. It’s more of a player problem than a gameplay problem IMO. If you blindly dive face first in the open for a revive then yes it probably won’t end well for you.
I agree. I honestly thought that Attrition was an interesting and intense gamemode, and it really placed importance on positioning yourself wisely with your team.
Attrition is fun when you get a team that plays well together and you can actually experience all the things that make the game mode unique.
But when people just run and gun from spawn like it’s social slayer, rounds end before the first danger zone even comes in.
That being said, all the people who hate it, I hope you’re ready for another week of challenges for it, because it continues until the 31st.
Attrition is the first breath of fresh air to this game, I really like it when the game functions because this game type is alot of fun