Finally completed Halo Infinite Campaign - my 2 STARS (out of five) review

Infinites weapon hubs are shoved down your throat and theyre unlimited and involve menus. ODSTs weapon stashes are limited, dont break immersion and you can beat the game without going near them, it just slows me down that’s why I dont use them.

ODST isn’t repetitive with its locations. They all feel distinctly different whilst all being contained in one city. 343 could have had biomes and/or weather but who knows the reason why neither of those were used and Infinites map ended up so laughably repetitive. Banished stuff is all very copy/pasted and repetitive. Like I was not impressed whatsoever by the house of reckoning, it looked the same as everything else.

And no Halo usually has an interesting plot that takes me on a journey through different locations. Infinite is not comparable. I have played all of the games. Infinite is a bad game.

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umm you forgot blowing up ONI HQ, the fight through the subway against tanks and scarabs, the battle against a swarm of banshees on top of a skyscraper

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i never said that, but now i will Inf. feels like a bootleg fan-fiction version of a halo game made by an Indie developer.

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I wouldn’t go as far as Indie developers, the game does have that AAA polish. It just feels incomplete. And the HUD Overload and area scanner kinda makes it feel like a kids game… but other than that it does feel AAA to me. Just like its not finished. Like they still have lots of other structures to place on the map, or 3 or 4 more maps of the same size since the map is basically empty…

i have to say this place broke my immersion completely if that’s where unsc prisoners were made to fight to the death, then where the F is all the blood. the banished must be OCD neat freaks to keep a battle ground that clean

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Respect that’s a good one haha. They also eat people… they must bury all the bones when theyre done. Waste money and resources building propaganda towers when those bones would do the trick!

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they could have done so, so much more with an M rating.

Such is your opinion and you’re welcome to it, but so far as fact goes you do not have strong arguments.

Just like every classic Forerunner interior ever, right?

Except for, you know, the Banished Training Ground using UNSC gear, tech, and structures.


Inconsequential when the entire city was excavated, so not really much of an event.

Which had… what sort of impact? Oh, right, none at all really. These aren’t events, they’re just more combat. (See? I can be grossly dismissive too.)

Flashbacks of fringe opinions of Halo 3 right there. Yes, it was literally called “bad fanfiction” as well.

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it seems you are running out of things to make halo Inf. look like a good halo game, when it’s not ,not yet maybe if we get some good expansions but until then this “campaign” is nothing but a prologue. please stop trying to sell a gold painted dog turd as something better than what it is. Sure we stopped eshram but did the banished fall apart. no our actions throughout the campaign were absolutely meaningless in the end.

I’m not arguing the matter of it being a good or bad game, Carolina. That’s entirely subjective. The issues that I am covering here are all factual.

Breaking the Banished was never an attainable goal. Especially since Atriox is not dead. The goal of the primary campaign is to rally the UNSC survivors - which factually happened - and to stop or hinder Installation 07 from repairing itself - which also factually happened.

If you don’t like Halo Infinite, then you are also welcome to your opinion. Leaning on that opinion and weak arguments does not, however, make Halo Infinite an objectively bad game.

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Insurmountable odds the unsc has unlimited access to power weapons… All the chief has to do is hack the propoganda network and tell all the marines to make there way to chiefs power weapon emporium

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my guy it is a bad halo game it hasn’t even been out fully for a month and it has a 3.3 star rating on the xbox live store I think that’s a pretty telling metric in and of it self

Yeah, you might want to be just a touch more specific there. The Multiplayer has a 3/5 rating. The Campaign has a 4/5.

So I’m sorry; you were saying? If we’re going by score alone, the Multiplayer has a 60% approval rating, and the Campaign has an 80%. Which is, objectively, over half and not bad whatsoever.

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whatever man the more you make posts like this the more it’s looking like you are paid to gaslight people into thinking this game is good.

this thread is turning into all of the others that say this halo is a bad game (which it is), where one person repeatedly tries to change every ones mind by calling them out and trying and failing to throw their arguments back at that them. this game is bad end of story.

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Except for the parts where I literally say that you’re welcome to your opinion of the game. Your opinion, however, does not make for fact.

With this circular addition, unless you have anything new to add to this I hardly see the point in continuing.

You’re talking to a brick wall my dude. At least you can get more tantalizing debates with a brick wall

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LMAO i was wondering when you’d show up, are you also here to tell us how good halo Infinite is?

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I’m currently at the last boss and I still stand by my previous statement. This is the easiest legendary campaign in the series by far - similar to heroic or heroic lite of other halo games.

For the later missions:

died twice to jega
Died once in those two arenas (combined) that come before jega
Once for escharum
Twice for that final hunter pair (although once was me accidentally killing myself by messing up a fusion coil throw).
Was too late for me to finish the very last boss.

Without any armor core upgrades (except the first grapple upgrade). I dunno, it’s easy (for legendary) but fun.

Of what I’ve played so far, I’m really enjoying it. Definitely my favourite or among my favourite halo campaigns gameplay wise. The story character development is really picking up at the end. I’m not 100% done yet so still reserving judgement there, but the best campaign from 343 yet, IMO.

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Infinite might be a mainline game because of the story, but the game structure is very unlike the previous mainline games.
It’s like Castlevania: SotN vs Castlevania.

In the campaign?
If there’s any DLC, there might be more biomes, but I wouldn’t hold my breath.
Also, “for the next 10 years”?
That’s ridiculous considering Halo: CE had more when it released.

It’s still bland compared to other games.

Ships and planets getting destroyed left and right, characters getting killed frequently, etc., and you’re saying the story shows the Covenant and Flood being easily defeated?

Active camo and overshields actually looked more “gamey”.
I prefer the ammo boxes in Infinite to those.
That said, they probably could have made more immersive ways to refill ammo.

Yeah, Reach had more events like that.
ODST’s story was quite boring really.

The Banished locations are boring and very human-like.
The Forerunner locations are better, but still, that’s not much.

Breath of the Wild had more variety, even considering the bland dungeons.

As for why it matters, that should be obvious.
Why would you want to spend so much time going around a boring map?

The story of what happened before Master Chief arrived is told almost entirely through audio logs rather than cutscenes.
That said, I prefer that to having it all included in books…

About Infinite not having more biomes and weather, it might be because they had to not include a lot of things and then rush to get it released.

I wouldn’t say it’s a bad game, but it might not be a good game.

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