Finally completed Halo Infinite Campaign - my 2 STARS (out of five) review

Sorry, where did they go back to Halo’s roots? The game is an open world with grindy bosses. You have god mode access to all the weapons, vehicles and marines you want, that’s a first. And the gameplay is based around your 4 permanent abilites, also a complete first for Halo.

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Master Chief vs. the world. Not really any backup. Insurmountable odds. A halo ring. I was invested in the story and found the reveals to be interesting. Locke is dead which is just an added bonus. Bosses provided a good challenge and I killed them pretty quickly.

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I don’t see the Legendary achievement, must be buried in with the multiplayer achievements… I’ll check next time I have nothing else to play.

Well that’s a niche thing and the mainline campaign does not offer a familiar Halo experience because of it.

I mean, shes a robot and Chief is a killing machine. They are friends sure theyre partners in war that makes strong bonds but it was 343 who went a bit to deep with the feelings involved and made it hardcore cringe. Halo 4 wasn’t well received by the fan base. Sure there are always people who are gonna enjoy that type of thing but a lot of us don’t want to see it. It divided the fanbase anyway, it wasn’t a good decision.

I dont play Dark Souls, I play Halo. I dont want Dark Souls in my Halo. I don’t play RPGs. I dont play love stories. I play HALO, the military Sci-Fi shooter with 2 weapon scavenging , awesome gun fights and AIs that are fun to fight with. I like the challenges that Halo games give me, there are thousands of other games that offer grindy boss fights with health bars and RPG upgrading stuff, I don’t need it in Halo I like a variety to my games. I’ll play those other games if I want that.

Teen angst? Cant people express their opinions online without being personally insulted anymore? I’m in my 30s, Ive played Halo from the start and it never needed to change into all these experimental things 343 are doing with it… And I dont come into other franchises that are 5 or 6 games deep and express any opinions about those games, It’s not my place. But I have been here from the start with Halo. I bought every game. Converted all my friends as teenagers from Playstation to Xbox for Halo and that’s where we have stayed. There shouldn’t be any argument here. And Infinite is not a great game. You’re either star struck or a Youtuber if you believe Infinite is great.

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Man did I get sick of having to find power cores to progress, every linear story mission just had to have unpowered door’s which served 0 purpose but to slow you down and pad for time.

It honestly felt like we had 2 or 3 missions where the story actually progressed whereas the rest we’re just ‘go to these 3 points and collect or destroy things’

Bosses we’re underwhelming, the only real challenge was making sure you had enough bullets for these sponges to soak up.

and vehicles… my god don’t get me started on the vehicles… I gave up on them after the first 10 minutes. It’s like the map design team didn’t even consider there existence and went rock and obstacle crazy on any surface that isn’t a road forcing players to take the scenic route around the whole map or suffer the frustration of flipping 100 times. I swear whoever worked on the warthog should be arrested by the UNSC for war crimes… the slightest rock or uneven surface and it will pull a 360 and flip.

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I know you mentioned it already as “limiting my own gameplay”, but most of the things you are complaining about are completely optional. Think grapple-jacking ghosts is too easy? Don’t grapple-jack ghosts. Don’t like the magic ammo boxes? Don’t use them. There are still plenty of weapons laying around where you can scavenge the battlefield for weapons and ammo without needing to use them. Don’t like scanning the environment to see your objectives and find weapons? Don’t use it. Don’t want to skip sections with the grapple? Fight those enemies then. The game isn’t forcing you to hold it’s hand. It’s offering a hand and you are choosing to hold it.

Negatives out of the way, I do agree that they should have added more biomes and weather. The outside sections were definitely stale by half-way through the game. The bit you said about the terrain actively discouraging you from using vehicles was spot-on. So many times I found myself in a ghost and getting stuck on rocks or little hills that the ghost should have had no trouble just going over them. The dialogue was absolutely over-the-top corny at times. Some of the lines actually made me laugh at how corny they were and took me out of the cinematic experience of the cutscenes.

Overall though, I did like the story and found myself staying up late or waking up early before work just so I could play one more mission and see what happens next. It gave me that feeling of when you’re reading a good book and just can’t put it down.

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Totally disagree with everything but the open world and AI parts. Also, many of the weapons in the game fell “Off”. Sniper, Commando, Plasma Pistol, ect. Bulldog feels good though.

I’m almost 40. I’ve been playing Halo since 2002. I LIVED in Halo 1 for years. I also grew up on good Sci-Fi and Fantasy, like the original Star Trek and Star Wars, Games like KotOR, ect. Writers like Tolkien and Heinlein. I espically hold those two writers in the highest Regard. Douglas Adams is pretty damn good too. As well as the first several Halo novels.

I am also former Army.

You can have damn good weapons, story, settings and love written in together, playing together and off each other, in good Sci-Fi. Star Trek, Star Wars, LotR, ect. All show this. If its done well. In here it was, IMO.

The beauty of the MC and Cortana story is that it has ALWAYS been a love story. Where John can never fully understand or express and, outside of being IN HIS HEAD, Cortana can never share a life with him.

They were best friends from the get go. They went though so much together. He fought back tough hell to get her back. He blamed himself for her loss and then turning Dark Side. She Sacrificed herself 3 times, counting staying behind in halo 2. She, in the books, went full Machiavelli on one Colonel for trying to kill John. She was there with him though the hardest times in his adult life and fought to stay a team. That is actual true love. Very Reminiscent of Aragorn and Arwen in LOTR. A very integral part of the whole but not everything.

To learn that his Red Flag pass code was “Samuel”, the first Spartan he lost in combat and his best friend from training, just, damn. That is a level of pain and sorrow you probably will never understand.

The character and story writing. The tieing in prior Halo novels. The on going hidden mysteries of Zeta Halo.

This game is Easily Tied in my top 3 with CE and Reach. Story wise. I don’t have a problem with the environment because we are currently stuck on 3 or 4 islands of a broken ring world. I have no doubt that other sections of the ring have snow, desert, tropics, ect. But we didn’t have the strategic ability to travel all over the ring. We had one Pelican with a Civi pilot and vastly scattered and over run remnants of friendly forces in overwhelmingly controlled enemy territory.

This was a story about closure for John and Cortana. For us. And a story about being vastly out numbered, out gunned and defeated and coming back from it. IIRC, the Infinity was one of the last vestiges of the UNSC as a whole. Am I correct in that? Or at least the most consolidated and powerful? Everything else had been wiped out by Cortana and the Created after Halo 5?

Also, the Story of the Banished and Atriox and Escherum is relatable and understandable and losing their home world, truly wracking. They arn’t the good guys but they are fighting to not bow to lesser beings, that somehow obtained power, that believe themselves or their beliefs superior to all others. Something after these last two years is totally understandable.

“…Just a Solider hoping he had done the right thing…” Says more then you can understand.

This coming from a guy who wasn’t sure about getting the game after playing in the flight because of how much of a COD rip off and fuster cluck it felt like.

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Did a brute write this post?

I agree with your main post but strongly disagree with this. You should only have to scavenge for power weapons.
You could play CE with whatever 2 guns you wanted and reliably find enough ammo to sustain you throughout the campaign missions. Even for rocket launcher and sniper provided you used them sparingly.
As the series progressed it became more and more restrictive on ammo, probably because of MP balancing and laziness.
It sounds more to me that you chose to play the way you describe being “the whole point of halo”
Nothing wrong with it, but it isn’t accurate unless the point of Halo was defined gradually post CE, since you carry less ammo and weapons become weaker as the series goes on, resulting in a very under powered shotgun that can only carry a total of 21 shells I think, or 28.

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Yeah, I mostly agree. I definitely didn’t hate this campaign. But it isn’t as great as some say.

Yeah the Sentinels using Shock Rifles felt so obviously place holder. Like there was supposed to have been a different Forerunner weapon for them but it got cut so they just gave them Shock Rifles lol.

Also Chief isn’t so God Mode on Legendary. This time around Legendary feels like it’s more required to get any challenge because of how many tools Chief has to use/abuse. Problem is the boss enemies get gigantic health bars, and are no fun to fight at all.

I agree OP, except i don’t even find the graphics that great.

Yes, the art style is back, but graphically it just looks “okay” for a 2021 (almost 2022) game, even on ultra.

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Halo has 2 weapons for a reason. Think about it. Really think about it. It’s not just a mechanic designed to annoy the player, why would a game designed to inconvenience its players ever have became popular? And no you cant just choose any weapon you want, that all depends where you are and what’s going on, who you’re fighting… unlike Infinite which is as I said, a trip to the candy store.

You talk about personal insults… yet you just did the same with accusing him of being a YouTuber because he enjoys infinite? Talk about contradiction.

But sure it’s your opinion and everyone has one. Some people enjoyed the campaign some didn’t. I personally loved it. But I respect your opinion about the campaign. To each their own.

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I mean the story had deep lore moments but its all audio, theres no visual/cinematic experience. Games are supposed to tell stories that cant be told any other way. By taking you to crazy places full of special effects that arent even possible in movies. Infinite practically could have been an audio book.

Also thanks to all the play testers, you guys done such a great job with your feedback that I just played an entire Halo campaign with no cycle grenade function.

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Loving that your considering being a youtuber an insult lol. Are you for real?

No I said you are accusing him of being a YouTuber because he thinks Infinite has a great campaign. I never said it was an insult. There’s plenty of YouTubers that have reviewed Infinites campaign and stated what they don’t like about it.

You pretty much were stating he’s a 343 fanboy because he likes Infinites campaign. And that there is childish, just saying…

Nah I said anybody who thinks Infinite is a great game is star-struck because it’s a Halo game. You google what star-struck means. Or a youtuber because you want the franchise to be popular for your revenue… I don’t think anybody who is able to look at the game objectively would say that is is a great game. It has a lot of strong points but it’s a very lazy game altogether. Calling it a great game is insulting to genuinely great games.

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I’m sorry, but in terms of story, I think you’re dead wrong. Huge improvement over 5.

I agree. My cousin and I feel the same way. (He a hair older than me but I got him into Halo. Currently he is overseas, (airforce), so not having co-op sucks. But we both agree that an open world for Halo is hard to pull off. Sadly this didn’t work, as my fears came true.

To explain those fear, looks at ODST. It and its open world type settings worked perfect because

  1. odst not spartan
  2. Overrun City
  3. Night.
    These three things alone kept you in this very quiet, almost scared mood. The missions kept it balanced to with different locations.

Infinite took you out of the game too much, went from serious to open world, and there was nothing in the open world to ground you. On top of that, it was all the same location, and there were no threats.

(It’s weird to look back, and say this. Halo isn’t about You vs The Covenant. Halo was about You vs The Flood. This is why I kinda don’t want a “Flood DLC”. I feel like the Flood arc is done. Need something else.)

*edit: to explain that part above. Some want flood dlc, but on top of that the flood what made halo “scary”. The covenant lost their threat level half way through halo 2 and the flood always had that threat level.

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Being better than 5’s story isn’t hard… But Infinite’s story as I already said in response to someone else was all audio and talking. It was practically an audio book. Great voice acting. But nothing happens. We arrived on a Pelican and some towers came down from the sky but we barely witnessed it, fought some of the talky talky characters. One of the biggest moments of the game which apparently deserved its own cutscene was Echy proclaiming he wants Chief alive halfway through the game. Whole cutscene for that.

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