Seriously? Damn near impossible.
That is why it’s called “mythic”. I always stuck with heroic. Less stress, less reqs required, and more fun to play generally. For mythic to be fun you really need a team. Especially a team who are willing to use reqs.
> 2533274816788253;2:
> That is why it’s called “mythic”. I always stuck with heroic. Less stress, less reqs required, and more fun to play generally. For mythic to be fun you really need a team. Especially a team who are willing to use reqs.
7 of the 8 team members had vehicle reqs. we’d get the bosses within a mm of dying then their bar just refills.
> 2535412990424470;3:
> > 2533274816788253;2:
> > That is why it’s called “mythic”. I always stuck with heroic. Less stress, less reqs required, and more fun to play generally. For mythic to be fun you really need a team. Especially a team who are willing to use reqs.
>
> 7 of the 8 team members had vehicle reqs. we’d get the bosses within a mm of dying then their bar just refills.
Gotta target those watchers as well. They are what refill the bosses energy if I remember correctly.
They need a Time increase for last wave, 3 mins to get Terminated by Bullet sponge ads is frustrating, lost half of my good vehicles/weapons
> 2533274816788253;4:
> > 2535412990424470;3:
> > > 2533274816788253;2:
> > > That is why it’s called “mythic”. I always stuck with heroic. Less stress, less reqs required, and more fun to play generally. For mythic to be fun you really need a team. Especially a team who are willing to use reqs.
> >
> > 7 of the 8 team members had vehicle reqs. we’d get the bosses within a mm of dying then their bar just refills.
>
> Gotta target those watchers as well. They are what refill the bosses energy if I remember correctly.
No Watcher. just jumped in the air and all his health refilled. phaetons just refill too which doesn’t seem fair. i’m all for it being crazy hard but its hard enough with out having to beat the same guys 2 or 3 times a round.
This is why I am always playing heroic firefight lol
> 2533274933000695;7:
> This is why I am always playing heroic firefight lol
Mythic pays out better XP with a blue boost for xp i’m getting over 9000 xp a game I wish i could get more of those gold xp boosters they would give 15,000 xp a heroic FF match.
> 2533274830587831;8:
> > 2533274933000695;7:
> > This is why I am always playing heroic firefight lol
>
> Mythic pays out better XP with a blue boost for xp i’m getting over 9000 xp a game I wish i could get more of those gold xp boosters they would give 15,000 xp a heroic FF match.
How much XP do u get when you loose a mythic game ?
It’s actually not too bad on most maps.
You just need the knowledge on what weapons/vehicles are effective against which bosses.
On stormbreak round 5 if you get 7 bosses. That’s 3 elites & 4 hunters.
You can spawn kill the elites immediately giving you a full 4 minutes and 30 seconds on hunters.
Scorpions sit back and snipe them, wraiths move in for the kill. Easily done.
Mythic is only difficult if you and your team aren’t playing smart. Vehicles are king
> 2533274865778947;10:
> It’s actually not too bad on most maps.
> You just need the knowledge on what weapons/vehicles are effective against which bosses.
>
> On stormbreak round 5 if you get 7 bosses. That’s 3 elites & 4 hunters.
> You can spawn kill the elites immediately giving you a full 4 minutes and 30 seconds on hunters.
> Scorpions sit back and snipe them, wraiths move in for the kill. Easily done.
>
> Mythic is only difficult if you and your team aren’t playing smart. Vehicles are king
Or you can get double knights and triple wardens which is such a dumb round. Vehicles can’t do -Yoink- to the 2nd knight that spawns down low in a timely fashion. The only effective strat is too suicide splatter him off the edge, which goes to show how poorly tuned mythic WZ is.
It shouldn’t be easy don’t get me wrong, but it shouldn’t be unfair. WZFF is a time attack mode, and some rounds are so ridiculous with how they slow you down it really bothers me. The double knights and solo warden too my knowledge has unlimited watcher spawns. The only effective strat is to try and bait him out of his spawn area so he gets away from the watchers, but the warden plays by his own rules so RNG just might screw you over.
> 2717573882290912;11:
> > 2533274865778947;10:
> > It’s actually not too bad on most maps.
> > You just need the knowledge on what weapons/vehicles are effective against which bosses.
> >
> > On stormbreak round 5 if you get 7 bosses. That’s 3 elites & 4 hunters.
> > You can spawn kill the elites immediately giving you a full 4 minutes and 30 seconds on hunters.
> > Scorpions sit back and snipe them, wraiths move in for the kill. Easily done.
> >
> > Mythic is only difficult if you and your team aren’t playing smart. Vehicles are king
>
> Or you can get double knights and triple wardens which is such a dumb round. Vehicles can’t do -Yoink- to the 2nd knight that spawns down low in a timely fashion. The only effective strat is too suicide splatter him off the edge, which goes to show how poorly tuned mythic WZ is.
>
> It shouldn’t be easy don’t get me wrong, but it shouldn’t be unfair. WZFF is a time attack mode, and some rounds are so ridiculous with how they slow you down it really bothers me. The double knights and solo warden too my knowledge has unlimited watcher spawns. The only effective strat is to try and bait him out of his spawn area so he gets away from the watchers, but the warden plays by his own rules so RNG just might screw you over.
There can definitely be rounds that suck but I’ve never found anything to be impossible. Matches have always been close.
The only thing that has really made matches turn to a loss is just incompetent teammates.
Mythic can be difficult if players aren’t prepared for it.
> 2533274933000695;9:
> > 2533274830587831;8:
> > > 2533274933000695;7:
> > > This is why I am always playing heroic firefight lol
> >
> > Mythic pays out better XP with a blue boost for xp i’m getting over 9000 xp a game I wish i could get more of those gold xp boosters they would give 15,000 xp a heroic FF match.
>
> How much XP do u get when you loose a mythic game ?
With a blue xp Boost on i was getting 12,000 depends on the wave you reach as well. I say if you make it to 3 you get 12,000
I guess they didn’t call it Mythic for no reason if it wasn’t hard to beat.
> 2533274865778947;12:
> > 2717573882290912;11:
> > > 2533274865778947;10:
> > > It’s actually not too bad on most maps.
> > > You just need the knowledge on what weapons/vehicles are effective against which bosses.
> > >
> > > On stormbreak round 5 if you get 7 bosses. That’s 3 elites & 4 hunters.
> > > You can spawn kill the elites immediately giving you a full 4 minutes and 30 seconds on hunters.
> > > Scorpions sit back and snipe them, wraiths move in for the kill. Easily done.
> > >
> > > Mythic is only difficult if you and your team aren’t playing smart. Vehicles are king
> >
> > Or you can get double knights and triple wardens which is such a dumb round. Vehicles can’t do -Yoink- to the 2nd knight that spawns down low in a timely fashion. The only effective strat is too suicide splatter him off the edge, which goes to show how poorly tuned mythic WZ is.
> >
> > It shouldn’t be easy don’t get me wrong, but it shouldn’t be unfair. WZFF is a time attack mode, and some rounds are so ridiculous with how they slow you down it really bothers me. The double knights and solo warden too my knowledge has unlimited watcher spawns. The only effective strat is to try and bait him out of his spawn area so he gets away from the watchers, but the warden plays by his own rules so RNG just might screw you over.
>
> There can definitely be rounds that suck but I’ve never found anything to be impossible. Matches have always been close.
> The only thing that has really made matches turn to a loss is just incompetent teammates.
>
> Mythic can be difficult if players aren’t prepared for it.
I have to agree with you. The most rounds in Mythic WZ are doable with a solid team and an effective strategy.
If you have to fight against a Goblin Jockey in the final round, you can simply use a plasma pistol or a Spartan laser to take down the shield. Then you can kill the Grunt inside with a headshot. This tactic seems more useful to me instead of using vehicles.
> 2533274830587831;13:
> > 2533274933000695;9:
> > > 2533274830587831;8:
> > > > 2533274933000695;7:
> > > > This is why I am always playing heroic firefight lol
> > >
> > > Mythic pays out better XP with a blue boost for xp i’m getting over 9000 xp a game I wish i could get more of those gold xp boosters they would give 15,000 xp a heroic FF match.
> >
> > How much XP do u get when you loose a mythic game ?
>
> With a blue xp Boost on i was getting 12,000 depends on the wave you reach as well. I say if you make it to 3 you get 12,000
Okay, good to konw
Only thing I hate in mythic FF’s are the goblin grunt smeltmaster things. Maybe I’m missing something, but they’re just huge bullet sponges and can destroy your vehicle in one or two homing needle attacks. Especially in the late rounds, they’re really tough.
> 2533274946567999;15:
> > 2533274865778947;12:
> > > 2717573882290912;11:
> > > > 2533274865778947;10:
> > > > It’s actually not too bad on most maps.
> > > > You just need the knowledge on what weapons/vehicles are effective against which bosses.
> > > >
> > > > On stormbreak round 5 if you get 7 bosses. That’s 3 elites & 4 hunters.
> > > > You can spawn kill the elites immediately giving you a full 4 minutes and 30 seconds on hunters.
> > > > Scorpions sit back and snipe them, wraiths move in for the kill. Easily done.
> > > >
> > > > Mythic is only difficult if you and your team aren’t playing smart. Vehicles are king
> > >
> > > Or you can get double knights and triple wardens which is such a dumb round. Vehicles can’t do -Yoink- to the 2nd knight that spawns down low in a timely fashion. The only effective strat is too suicide splatter him off the edge, which goes to show how poorly tuned mythic WZ is.
> > >
> > > It shouldn’t be easy don’t get me wrong, but it shouldn’t be unfair. WZFF is a time attack mode, and some rounds are so ridiculous with how they slow you down it really bothers me. The double knights and solo warden too my knowledge has unlimited watcher spawns. The only effective strat is to try and bait him out of his spawn area so he gets away from the watchers, but the warden plays by his own rules so RNG just might screw you over.
> >
> > There can definitely be rounds that suck but I’ve never found anything to be impossible. Matches have always been close.
> > The only thing that has really made matches turn to a loss is just incompetent teammates.
> >
> > Mythic can be difficult if players aren’t prepared for it.
>
> I have to agree with you. The most rounds in Mythic WZ are doable with a solid team and an effective strategy.
>
> If you have to fight against a Goblin Jockey in the final round, you can simply use a plasma pistol or a Spartan laser to take down the shield. Then you can kill the Grunt inside with a headshot. This tactic seems more useful to me instead of using vehicles.
That’s it! Glad you agree.
I feel as if most people find Mythic hard because they’re treating it like Heroic FF.
Mythic is a harder mode to play but when you go into it with strategy & knowledge it isn’t too hard at all.
The countless times I’ve seen people pull out a rocket launcher or ghost on round 5 is insane.
REQS are a toolkit, each weapon has it’s own time to shine in Firefight, you just need to know when it is.
Heh, why is it so hard
> 2616376926395163;17:
> Only thing I hate in mythic FF’s are the goblin grunt smeltmaster things. Maybe I’m missing something, but they’re just huge bullet sponges and can destroy your vehicle in one or two homing needle attacks. Especially in the late rounds, they’re really tough.
You can head shot them if the shield is down ( easy with the delta sniper rifle)