Anyone else had to completely re-install after having already downloaded?
I have 2 Xboxes, both had Halo 5 filesize as 54Gb, and my internet usage showed 115Gb on the day it downloaded.
Went to play at 12:01am, it went to “installing” then to “updating” and so far has downloaded 21Gb and is on 40%.
Checked the other xbox, it still showed 54Gb, went to play and it said “this requires a 55Gb update”. Did a hard reset, and the filesize changed to around 100Mb.
Clearly I have no option other than to just wait for it to download, but man am I annoyed. Took the day off to play, bought the digital deluxe release so it could pre-download and be ready at 12:01.
I think this is the last pre-order, and last digital purchase I make, the whole thing was less than pointless I could goto a store right now for a physical disc and be playing, and not have my internet quota destroyed by a 115Gb download that did nothing.
When did you install it the first time? There was an issue with pre-load and people had to re-install the game. Here is the blog post:
“We know you’re excited to finally get your hands on Halo 5: Guardians on October 27, and we wanted to make sure you’re ready to jump in right away. If you’ve digitally pre-ordered Halo 5: Guardians on your Xbox One before September 21 and are NOT using Instant On power mode, you may still have an incorrect “stub file” for the title, which is simply a placeholder file. Players that have this particular version of the stub file will be required to delete it, and reinstall the title.”
> 2533274854997944;4:
> When did you install it the first time? There was an issue with pre-load and people had to re-install the game. Here is the blog post:
>
> “We know you’re excited to finally get your hands on Halo 5: Guardians on October 27, and we wanted to make sure you’re ready to jump in right away. If you’ve digitally pre-ordered Halo 5: Guardians on your Xbox One before September 21 and are NOT using Instant On power mode, you may still have an incorrect “stub file” for the title, which is simply a placeholder file. Players that have this particular version of the stub file will be required to delete it, and reinstall the title.”
I’m aware of that, and followed the instructions:
“If your Halo 5: Guardians game size is greater than 40 GB, you’ve got the correct version, and you’re ready to download the necessary updates when they become available.”
I digitally pre-ordered before September 21, and was using Instant On power mode, so the consoles (I have 2) installed it themselves, I don’t know when. Both had filesizes over 40GB. One was 54GB and the other 46GB (I disabled Instant On on the second console when I realised I didn’t need to double download it, and just copy from one console to the other instead). But now both say they need a 55GB update.
I would have been happy to delete and re-download prior to today, but as per the blog post I was supposed to be good to go.
Not only did I wait until midnight for nothing, I took today off work for nothing (it’s on 60% installed now, at 12:30pm), and presumably wasted 100GB of my download quota (I only get get 100GB peak allowance, and had to upgrade my plan for an extra $20/month) for nothing. Thanks Halo 5! What a great digital “deluxe” pre-order experience!
> 2533274812178474;5:
> > 2533274854997944;4:
> > When did you install it the first time? There was an issue with pre-load and people had to re-install the game. Here is the blog post:
> >
> > “We know you’re excited to finally get your hands on Halo 5: Guardians on October 27, and we wanted to make sure you’re ready to jump in right away. If you’ve digitally pre-ordered Halo 5: Guardians on your Xbox One before September 21 and are NOT using Instant On power mode, you may still have an incorrect “stub file” for the title, which is simply a placeholder file. Players that have this particular version of the stub file will be required to delete it, and reinstall the title.”
>
>
> I’m aware of that, and followed the instructions:
> “If your Halo 5: Guardians game size is greater than 40 GB, you’ve got the correct version, and you’re ready to download the necessary updates when they become available.”
>
> I digitally pre-ordered before September 21, and was using Instant On power mode, so the consoles (I have 2) installed it themselves, I don’t know when. Both had filesizes over 40GB. One was 54GB and the other 46GB (I disabled Instant On on the second console when I realised I didn’t need to double download it, and just copy from one console to the other instead). But now both say they need a 55GB update.
>
> I would have been happy to delete and re-download prior to today, but as per the blog post I was supposed to be good to go.
>
> Not only did I wait until midnight for nothing, I took today off work for nothing (it’s on 60% installed now, at 12:30pm), and presumably wasted 100GB of my download quota (I only get get 100GB peak allowance, and had to upgrade my plan for an extra $20/month) for nothing. Thanks Halo 5! What a great digital “deluxe” pre-order experience!
OP I feel for you. I have a satellite internet connection with a “daytime” data cap of 50GB a month. You should have tried hard resetting your Xbox before you reinstalled. When I checked my file size my Halo 5 copy said it was 0mb, so I reset the Xbox and the file size changed and said 56.8 GB.
> 2535413090795215;7:
> OP I feel for you. I have a satellite internet connection with a “daytime” data cap of 50GB a month. You should have tried hard resetting your Xbox before you reinstalled. When I checked my file size my Halo 5 copy said it was 0mb, so I reset the Xbox and the file size changed and said 56.8 GB.
I did a hard reset on my second console, the filesize changed from 54GB to 100MB.
So the blog post should have said to just delete what you have got no matter the filesize, if you don’t want to get screwed on launch day. Otherwise, <shrug>.
I will never again purchase a Halo game. Ever. This is -Yoink-. Waited all night. Skipped out on so many things. Had the correct file size. And still doing a 55gb update and can’t play until tomorrow now. It won’t even download.
So when are dev’s for any game going to actually get preloading correctly? Seems like there is always an issue. I trusted the fact that 343 announced “if your file size is less than 40gb, you should reinstall due to possible corruption.” My file size was the correct 46.1 it was supposed to be, yet I still have to redownload the who damn game because the 9gb patch won’t start. Thanks a bunch.
Same problem here. I had been under the impression that I did have the correct version installed (with the day 1 update), but here I am now reinstalling everything again…
I have just ran into the exact same problem. I guess the lesson learned is to always err on the side of caution, but it really does suck - I was really wanting to get the campaign done before I play multiplayer with my friends tomorrow.
Between this and the Windows 10 shenanigans I’m having with party - wow, Microsoft and 343.
This is -Yoinking!- -Yoink-, I took precautions to have this -Yoink- downloaded ahead of time because my download speed is garbage, now it’s 12:52 and ,my -Yoinking!- game is at 2% it -Yoinking!- download 2% in a -Yoinking!- hour
> 2533274809541057;15:
> Same problem here. I had been under the impression that I did have the correct version installed (with the day 1 update), but here I am now reinstalling everything again…
>
> Maybe I -Yoinked!- up, but I don’t think I did.
Dude don’t blame yourself! Thats what they rely on. I had the exact file size properly installed and still had to reinstall tonight upon launch. Thats on them.