FFA Is Broken.

FFA is one heavily broken playlist. I haven’t been so frustrated and angry at a Halo game, EVER.
Broken spawns, no maps that fits it’s playstyle, horrible, horrible (horrible) starting weapons which just break combat, of course the radar which serves no purpose but to grab your attention and get you killed because of it’s increadibly low range.
It’s impossible to escape situations where you should be able to and have the possibility to. But once you start moving three AR’s are aimed at you, bashing you down to the ground. And then you spawn once more, in a grenade. Want to hide? Nope, AR blaster splashers will raid you with grenades and a hailstorm of bullets.
What’s even worse is that the AR outdoes the precision weapons on ranges it shouldn’t be as viable in (Mid-long range). It’s like the SAW in Halo 4 but with much greater range.
(And inb4 this gets raided with “The BR is OP blah blah”, yes. The BR/DMR/Pistol/Any precision weapon should outdo the rest of the arsenal in it’s intended ranges (mid-semi long- long). The AR is intended to be strong in close to semi-mid ranged battles, not be an allrounder)

These maps are not built with FFA in mind, at least not the spawns. I can understand the concept of spawning near or in combat to get into it asap, it sounds great in theory but once implemented it’s not as great. Especially not with the weaponry you’re given. You can’t turn on an AR off spawn, or at all for that matter (if they shoot first, you don’t have the time before they just blast your shields down and your aim gets knocked to the side)

Please, change the starts to solely pistols or any other of the precision weapons, fix the spawns and nerf that godawfuly OP AR.

Why change to a precision weapon? Because:
A: Skill gets more involved which wiill put people in better and more accurate rankings
B: It allows a more tactical playstyle and brings up a more competetive enviorment.
C: The game doesn’t get as cluttered and filled with spray 'n pray tactics which encourages camping.
D: It keeps it more interesting because of the suddenly higher skillgap.

Wasn’t Halo 5 all about super competetive play and skill? Well spraying wildly with automatics and getting easy kills because they’re weapons of the patheon is not skill anywhere, it’s cowardly play.