Ok, so whose genius idea was it to have Heretic Snipers and Heretic Heavy Elites in FF Limited NEP?
Now, don’t get me wrong, with a good teammate and a solid plan, it can be an intense couple of rounds, but most players are just going to get completely wiped out by these guys! And randomly! Why would you do that? Why would you just kick a gametype in the teeth when it’s already so rarely played?
sigh
p.s. When you save the gametype, and in-game as well, there is no indication that you’re playing the ‘NEP’ version - it just reads ‘FF Limited.’ Confusing when you end up having multiple saved gametypes called ‘FF Limited’ and ‘Arcadefight’ in your file browser.
EDIT:
New Enemy Progression settings (BOLD are the differences)
==Arcadefight NEP===
Wave 1
Initial - Grunts, Jackals, Grunts
Main - Heretics, Brute Infantry, Jackal Patrol, Elite Patrol, Hunter Patrol
Boss - Elite Strike Team, Elites, Brute Kill Team
Round 2
Initial - Jackals, Skirmishers, Jackals
Main - Heretic Snipers, Brute Patrol, Skirmisher Patrol, Elite Tactical, Hunter Strike Team
Boss - Elite Strike Team, Elite Airborne, Brute Kill Team
Round 3
Initial - Skirmishers, Grunts, Skirmishers
Main - Heretic Heavy, Brute Tactical, Skirmisher Infantry, Elite Infantry, Hunter Kill Team
Boss - Elite Strike Team, Elite Spec Ops, Brute Kill Team
Bonus - Grunts, Grunts, Grunts
===FF Limited NEP===
Round 1
Initial - Grunts, Jackals, Grunts
Main - Brute Chieftains, Brute Infantry, Jackal Patrol, Elite Patrol, Hunter Patrol
Boss - Elite Strike Team, Elites, Brute Kill Team
Round 2
Initial - Jackals, Skirmishers, Jackals
Main - Heretic Snipers, Brute Patrol, Skirmisher Patrol, Elite Tactical, Hunter Strike Team
Boss - Elite Generals, Brute Infantry, Hunter Kill Team
Round 3
Initial - Skirmishers, Grunts, Skirmisher
Main - Heretic Heavy, Brute Tactical, Skirmisher Infantry, Elite Infantry, Hunter Kill Team
Boss - Elite Strike Team, Elite Spec Ops, Brute Kill Team
Bonus - Grunts, Grunts, Grunts
How exactly does it make sense to go up against these enemies when you have overshields, rockets, infinite lives, infinite ammo and then go up against the same enemies when you have a DMR and 10 lives?