Female armor bring it back

My girl like to play halo to, but she doesn’t feel like she is a girl on the field cause all the armor shapes looks like a man.
Now you can choose body types but it’s just making the core of the player smaller and you don’t even see changes.

We liked it like it was in the other halo versions.
Male and female characters, even brutes and elites
1 year delay and this is what we get?

(Okay who flagged my post?!)

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Jesus christ why not make a singular post with all your gripes instead of spamming?

I already dit, but to awnser your question my friend: this way every topic gets it’s own attention and is more likely to see wat gets the most hits, also it’s also for that discussion like the topic so it won’t be mixed or messy. And… you can also turn off you computer if you find it annoying, kinda like your mama tells you to go to sleep in the evening. Remember? Im not the only one who is annoying :rofl::smirk:

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Someone get me some water for this sick burn.

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I think having a “default Male”, “default female”, and still have the body size slider would be great.

If they do this, and keep the voices where you can choose any voice with any body type, I think that would be the closest to making everyone able to turn themselves into Spartans if they want to :grinning:.

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I agree that some more stereotypically feminine body types would be nice. As well as some more beefy Spartans for people who want a buffer Spartan. I want a Spartan similar to what I had in Reach. It was the first Halo game I felt represented in, and I don’t in Infinite. If they are going to keep these body types, I suggest they at least adjust the armor of Type 1 so it fits. The baggy trousers look isn’t great.

That being said, I’d refrain from saying there aren’t female body types in the game. Some women do feel represented by what we have. I feel those women are valid as well. So I guess, what I’m saying is a more “feminine” body type would be welcomed, but it doesn’t mean there aren’t female body types already in the game.

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Do you remember titanfall 2, halo’s 343 the took the grapple hook, but not the female option 🤦🏻

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So just because it doesnt say “female” means it isn’t female? That is some amazing brain work going on there.

Not this crap again.

It exists, bodytype 1. The plating isn’t changing, it’d literally triple the workload.

Yeah these folks really have trouble deciding for themselves whether or not a character is male or female. Or anything else, really.

It wouldn’t be triple the work to rescale the plating. And not everyone is happy about the representation. It’s okay for them to talk about it.

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I agree that some of the body types could be considered female. But not all women feel represented by the body types in the game, and the women who don’t are valid. Also, the slender body type has armor which doesn’t fit.

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I think more body types would be welcomed by everyone. What we have now is basically no difference at all since the armor doesn’t change in any way.

We need a “dad bod” body type so I feel represented. :grin:

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For real.

Right now its just the illusion of options, all to make the game “feel” more inclusive.

While a sample of 1, my wife can’t relate to the armor in Halo Infinite at all, while she had a better time in Halo 5. And past Halo games do really good job making the female form have realistic armor.

I would imagine that adding an option that is clearly more “hippy” and “busty” would be clearly appreciated. And you could still have a slider to make them thinner or chunkier.

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No, sis, it WOULD, let me explain.

Say you have three body types. Say you need to remodel the plating to “conform” to each of them. NOW, you have to edit the coordinates for every armor attachment to fit better on these different bodies. Which means you have to add code for this.

Example: each armor plate base only has one “mounting point”. Let’s say you have new models for each body-conforming set of armor. Okay, well, now we’re tripling the file size one piece of armor takes. The textures then have to be edited to look right there. Alright, more file bloat.

Well, now those new plates need edited coordinates. So now, you need to give each armor attachment…? A new set of coordinates to recognize which body type it’s being attached to. Which means that on occasion, when loading in, it may outright load in the wrong spot. Maybe it’ll be IN your armor, maybe it’ll be floating outside of it. I don’t think we’re using Promethean tech here, so that doesn’t work right.

You’re right, it doesn’t triple the workload, it nontuples it. (ninefold). But easily triples the file size that currently exists.

Y’know what’s much cheaper for workload and file size, download size, etc?

different shaped undersuits, which is why we got what we got. One of halo 5’s biggest complaints was that its file bloat was INSANE. 343i very, very much wants to avoid that and I am all for it, because storage space is precious these days, but so is employee time spent on way more important things,

like a ton of gameplay issues that MUST be addressed before the year is out.

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Most of that work is automated though (if not fully automated).

Sure, you would need time to make the scripts/tools to do it. But it’s not anything new. Supporting multiple body types is incredibly common. Just look at MMO’s.

And this isn’t a small indie game either. 343 has the talent and resources to make this happen. And considering the entire point of customization is to allow self expression… allowing more core customization is clearly going to be desired.

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They have more important things to worry about.

What you’re asking for is a lot of labor that takes away from way, way, way more important issues.

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They don’t have to redesign any armor though. No new models have to be made. That’s where a large portion of the workload comes from. And a lot of the repositioning is done automatically. In fact, the different armor piece know how to attach to cores they weren’t designed for. Which is why you can equip literally any piece of armor on literally any core via the waypoint glitch. And it wouldn’t need to triple the file size, unless you think the different models couldn’t share resources. Which I highly doubt.

Also, why are you so adamantly against people voicing their concerns about not feeling represented? And personally I think that is important to the franchise. Maybe you don’t. But you’re in the privileged position where you actually feel represented.

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I mean I agree and disagree.

In the short term? Sure. They have more important issues (like releasing the rest of the game that we were promised and expecting). Bug fixes. Etc.

But outside of that? Customization is a core pillar of social games. They literally took the time to add prosthetics… was that a waste of time in your view?

Clearly the end goal should be to create a avatar you are happy with within their game. And I would say its a pretty low bar to expect a feminine body… that has already existed in prior games.

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No that is the way you are thinking, what you call a woman in mens clothes? :rofl: if you prefer that, that’s your business, but 343 don’t play with my eyes! My girl don’t van to run around in a men’s body armor that says female. Hey should we just put an X. Stupid!

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