I have really not enjoyed playing this technical preview.
Terrible hit registration, even worse than the other one vs bots. Whole AR mags into players and they survive, and I take <half a mag from similar distances and die. No network statistics in score screen so I can’t tell if this is just network related or just bad reg detections. It feels like every match is hosted somewhere in NA when I’m EU its that spongey. - Very little teamwork - people don’t know how to control a map, they just run side to side triggering enemy units to spawn on flanks over and over. That isn’t how Halo is supposed to play. - Because of the above, the Spawn system is actually horrific. I’ve had players spawn like 5m behind me and just get free gank kills. - Maps are way too small, which is further hindered by sprint, leading to even less map control. - Grenade throws are very weak.My experience in this flight was actually so bad, I’m contemplating not even buying the game anymore. This isn’t even a Halo game anymore, its just some cheap knock-off with a poor implementation.
Terrible hit registration, i think it is your connection fine for me and my friend in the test
and team work mode like the one that is currently on now capping the flags is very good from the last few games i just did
Im only between 90 and 100 fps, sometimes 110
It doesnt matter if i play in low or ultra, nothing changesMy specs :
AMD Radeon 6800XT
11th gen Intel i7 11700k
16Gb ram
And I play on 1080p
When im in the weapon drills, I get like 135fps, and it doesnt feel smooth at allPlease dont let down pc users, and especially amd user who seems to have bigger issues than people with nvidia
> 2533274844501648;2:
> Grenade throws are weak ? what maybe aim better
It’s nothing to do with Aim… the game has gone from being a super soldier that the universe revolves around, with strong grenade throws, to some wimp in a suit that struggles to peg a pebble further than 10 yards.
> 2533274884093009;3:
> Im only between 90 and 100 fps, sometimes 110
> It doesnt matter if i play in low or ultra, nothing changesMy specs :
> AMD Radeon 6800XT
> 11th gen Intel i7 11700k
> 16Gb ram
> And I play on 1080p
> When im in the weapon drills, I get like 135fps, and it doesnt feel smooth at allPlease dont let down pc users, and especially amd user who seems to have bigger issues than people with nvidia
I think you’ve mistaken what this thread was for.
However, I’m on a 6900XT and I’ve frame-locked it to 60FPS. Maybe that could explain some of the bad experiences I’ve had in the game.
> 2533274803834534;4:
> > 2533274844501648;2:
> > Grenade throws are weak ? what maybe aim better
>
> It’s nothing to do with Aim… the game has gone from being a super soldier that the universe revolves around, with strong grenade throws, to some wimp in a suit that struggles to peg a pebble further than 10 yards.
> 2533274803834534;1:
> I have really not enjoyed playing this technical preview.
>
>
> - Terrible hit registration, even worse than the other one vs bots. Whole AR mags into players and they survive, and I take <half a mag from similar distances and die. No network statistics in score screen so I can’t tell if this is just network related or just bad reg detections. It feels like every match is hosted somewhere in NA when I’m EU its that spongey. - Very little teamwork - people don’t know how to control a map, they just run side to side triggering enemy units to spawn on flanks over and over. That isn’t how Halo is supposed to play. - Because of the above, the Spawn system is actually horrific. I’ve had players spawn like 5m behind me and just get free gank kills. - Maps are way too small, which is further hindered by sprint, leading to even less map control. - Grenade throws are very weak.My experience in this flight was actually so bad, I’m contemplating not even buying the game anymore. This isn’t even a Halo game anymore, its just some cheap knock-off with a poor implementation.