Would you have liked to see more frequent updates from release until now, with patches coming every few days
Honestly not sure. If they had actual solutions to things then weekly would be great. One thing at a time, and all that. I wouldn’t want them flailing blindly to appease us weekly though, and have problem after problem created by “solutions”.
Would you like to see more frequent patches from now on, with patches coming every few days
Yes, after the next patch I’d like to see them more often, as this patch should fix a lot of things, since it took so long. I realize that logic doesn’t necessarily apply to 343.
Were you happy with the weekly patches up until the 22nd
Didn’t have the game then.
Are you happy for weekly patches to continue
Only if they’re small and effective. This game is already likely to take up 25% of my HD before it’s all over.
Would you rather have seen bigger patches with longer periods between release (monthly?)
In retrospect this seems very obvious.
Would longer waits between patches be something you would like to see the moving towards
I feel I’ve already answered this twice. What I want is some level of efficiency.
Bumping this up to get a little more input. As we know, the latest patch has been delayed a few days so it can go through additional testing. What do you guys think about the 3 week period for this one, do you think it will be beneficial?
There should be a patch every other day to fix uneven teams and split parties. Each day the patch fails a new patch should be prepped and sent.
Sadly, the fact that the countless bugs weren’t revealed in test tells me 343 isn’t the company that should be running the franchise. In no way should Halo6 begin development under 343. They need to clean house.
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> Bumping this up to get a little more input. As we know, the latest patch has been delayed a few days so it can go through additional testing. What do you guys think about the 3 week period for this one, do you think it will be beneficial?
The fact they can only reduce instances of Awaiting Privileges bug is not confidence inspiring. Either fix a bug or don’t. But don’t sorta kinda fix bugs and list it. It’s embarrassing. Halo is going to become a laughing stock.
Can you find out now many times this patch failed certification?
I’ll certainly do my best to pass this information over and see what I can get back, but there may be some information that they either can’t out won’t give out. I have a feeling they wouldn’t go in depth about how many times a patch had failed, as I’m sure other companies would probably do the same thing. I’m hopeful they can offer us a bit more transparency though.
I honestly wish myself it was as ready as saying ’ just fix it’, but it’s really not and working with ten year old code between multiple companies can’t be making any easier. Fixes sometimes have to be an iterative process - you try one thing and if that fails to sort it you go back and try something else. It sucks yeah, but its the best we’ve got right now
Would you have liked to see more frequent updates from release until now, with patches coming every few days
More updates are always nice. When I say updates I just mean that it’s nice to hear from the team on progress and priorities. Lately, even when they do update on progress they say “We’re working on matchmaking”. This is overly ambiguous on purpose, and they owe it to us to tell us what they are actually working on. There is no reason that one single person at 343 can’t do this daily. IMHO, a lack of interaction and moderation is why the community is so rampant right now.
Would you like to see more frequent patches from now on, with patches coming every few days
In terms of patches, I would prefer that they fix one critical issue at a time and push patches out rapidly[every few days]. I only suggest this cycle while game breaking bugs still exist. Once we have reduced the list to UI fixes, new achievements, forge functionality, button mappings, and things of that nature, then they should put more fixes in at a time and lengthen the time between updates[weekly/bi-weekly]. I would hope this patching doesn’t last much longer. THIS IS NOT NORMAL.
Were you happy with the weekly patches up until the 22nd
No, I still can’t name any game/experience-breaking issues that have been FIXED completely. Even thought the uneven teams issue was supposedly fixed it still exists, and is pretty easy to reproduce. We don’t need extra achievements and a half-baked implementation of Spartan Ops, I need a functional game.
Are you happy for weekly patches to continue
Again, I think patches for critical issues should be constantly rolling in, while these issues still exist. I only want weekly updates if they will be substantial and prioritized to fixing actual issues. Wasting time to lower menu music while so many other issues exist is not successful prioritization.
Would you rather have seen bigger patches with longer periods between release (monthly?)
I would like to see all of these issues get fixed soon, and not worry about patches. The online population is already dead, so the overwhelming answer to this is… this should have ALL already been fixed by now. Planning for new wait times is fruitless.
Would longer waits between patches be something you would like to see the moving towards
If they want more people to quit playing.
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> I’ll certainly do my best to pass this information over and see what I can get back, but there may be some information that they either can’t out won’t give out. I have a feeling they wouldn’t go in depth about how many times a patch had failed, as I’m sure other companies would probably do the same thing. I’m hopeful they can offer us a bit more transparency though.
>
> I honestly wish myself it was as ready as saying ’ just fix it’, but it’s really not and working with ten year old code between multiple companies can’t be making any easier. Fixes sometimes have to be an iterative process - you try one thing and if that fails to sort it you go back and try something else. It sucks yeah, but its the best we’ve got right now
What you’re saying is understandable and appreciated, but these issues aren’t things that needed to exist on large scale to be replicated. If the issue is that the integration of all codebases into a single binary, the release should have been pushed back. This nonsense is KILLING this game.
If 343 wants to bounce back, they must be transparent. They should focus on supporting the community, and actually interact with it. Also, they need to work on priorities as a whole. Why on earth would Spartan Ops and new achievements, that don’t work properly(can be triggered without playing the missions), be jammed in before critical fixes. It’s a waste of cycles.
I think weekly patches are REQUIRED. 343 delaying patches for “testing” is a line used by them before, but we all know each of those patches fixed little. I think they need to look at the forum bug posts (starting with multiplayer, then campaign, then achievements) and knock five or more out each week. Of course, you are asking for an opinion on a topic in which we the public have no clue on the resources being expended in fixing the issues, but I would like to say that if they aren’t expending top level resources to fix this then they clearly have little desire to maintain any sort of favor in the public eye.
Seems like a good time to bump this up again. The more info I can get from everyone the better, means I can better guage what the community is thinking and pass those idea over (hopefully) to 343. Still really keen on getting more transparencey from the update process as well, any ideas and thoughts you guys have on that would be much appreciated.
I like the weekly patches but then again the bigger ones seem like they would be better in terms for testing repeatedly to make sure its gonna work. My biggest issue is some patches make it work flawlessly for me then some like the one just rolled out make the game where it wont do nothing. At one point i was able to find games 5 min tops now its back to 10 min+ i certainly hope 343i can get this worked out asap but they also need to take their time which im not saying they arent to make 100% sure these patches will work. I understand problems happen especially porting 4 games from different consoles and engines to new hardware and software but ive never seen anything like this.
Also to go with my last post i beleive they (343i) should post more on the forums whether they say the patch worked or it failed if they did that i for one would be very happy to hear whether it failed or helped communication is key good or bad im sure other community member just might agree with me on this. Well hopefully…
Frequency of updates is fine, but better quality information as to what EXACTLY is getting tackled in the update, usually they are extremely vague,
“tackling known issue with—” or “updating rosters” or the best one, “increasing stability” none of these tell us what is exactly getting worked on, what it is intended to do and the biggest, what caused the issues to begin with
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> - Would you have liked to see more frequent updates from release until now, with patches coming every few days
> - Would you like to see more frequent patches from now on, with patches coming every few days
> - Were you happy with the weekly patches up until the 22nd
> - Are you happy for weekly patches to continue
> - Would you rather have seen bigger patches with longer periods between release (monthly?)
> - Would longer waits between patches be something you would like to see the moving towards
Of course.
-Only if it means that they are putting more effort and man power into it. Otherwise it probably wouldn’t help much.
-No. Didn’t accomplish nearly enough. They took their sweet time making the game playable and it’s still a big disappointment.
-I sure hope they plan on fixing their game so yeah.
-Fix as soon as possible, so probably not.
-I don’t see much of a reason to want that, unless it helps them do a better job.
Haven’t read much of the thread so some of what I said might have been said already.
Here’s some of my feedback as a software developer:
update frequency: anything less than a week isn’t realistic. By update I mean content update. I’m assuming the Microsoft certification process is 48-72 hours so it has to be longer than that. A sprint with agile or scrum needs to be at least a week long or else no real progress would be made between sprints. Releasing an update every sprint seems better at the beginning when the game was more broken. I’d say an update every two weeks is ideal at this point.
With an update every two weeks, it gives them more time to fix issues due to less over head of preparing patches. It also allows for bigger tasks to be tackled like the netcode issues and party issues.
Communication: I’d like more frequent updates on the status of things though. Twice a week seems good here. As a developer, you always want to keep the customer informed. When the customer comes to you asking what’s wrong or why you aren’t on schedule, you’ve failed at your job. I’m not sure what restrictions Microsoft is placing on 343 in regards to voicing their status. An update every 3 days will do. It should provide some more technical details and be more descriptive. Just patch notes isn’t acceptable as a developer. I’d like them to explain why we still don’t have ranks or why their isn’t dedicated servers 99% of the time. I don’t care if it’s their fault or not. They should be keeping us informed. This is why 343 is failing as a developer (among a vast number of other reasons).
This all isn’t surprising because game programmers tend (there are exceptions) to be the lowest in software development in terms of prestige.