So I been really hating myself to forgetting to bring this feedback up. But I just remember bout it after raging some matches of 4-5 issues that needs to be change in multiplayer itself.
Those issues are that need to change are:
Two of the issues being the motion tracker.
Issue 1 of the motion tracker being not really helpful for 18m.
Issue 2 the motion not really picking anybody up just right outside the tracker range.
Issue 3 is being kick out of Precision weapon zooms but not getting kick out of smart link weapon zooms when being hit. As when you get hit when you are using a precision and trying to shoot from range whether it a sniper rifle or such it just annoying to get kick out of zoom.
Issue 4 of no player collision on team modes or FFA.
Issue 5 I get kill by grenades and good amount of times I can’t hear the grenades regardless if it just got thrown, got stuck by them or it really roll in quietly rolled in under my feet.
My opinion how this should be resolved all the issues I am mentioning?
For Issue 1 increase the motion tracker well known range that was in nearly every halo multiplayer of 25m.
Issue 2 bring back the feature that was introduce from reach to show enemy activity (Whether if it moving around not crouch, shooting etc) right at least a meter or 2 meter right out side of the motion track range as halo 4 did it.
For Issue 3 either implement the old school way of halo mechanic from ce to reach of when you are hit by any type weapons to damage you should kick you out of zoom regardless if it a gun that has smart link zoom or a weapon with precision zoom. Or implement the Halo 4 zoom of if you get hit by any weapons it won’t kick you out of zoom regardless if the weapon has smart link or precision type zoom. Cause I really hated halo 5 implementation as you guys did it again where in campaign for 5 and infinite you just implemented halo 4 zoom in it, so implement halo 4 zoom feature or the classic way of the zooms to be balanced.
For the 4th issue make player collisions return but for team and FFA only. As in teams your teammates don’t need to have collision but you need to still have collisions for opposite teams to be balance.
For issue 5 I would either like the Grenada audios to be buff up or bring in halo 4 grenade indictor into infinite or both.
As this is the biggest feedback of issues that needs to be change to be the perfect halo game of the legacy of every halo games regardless if bungie or 343 made them. And I hope you view and understand my Point of view of this feedback to help make infinite a really good game on it multiplayer side.