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> > > Y’all realize that there isn’t an arbitrary limit on how many ideas players can criticize or outright reject right? Being “open minded” isn’t an inherent virtue any more than criticizing/rejecting 99% of the suggestions would make any particular person “unreasonable.” The only thing at stake is a players personal preferences for a future halo game and there is precisely zero reason for any person to compromise on on that front.
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> > > Irreconcilable differences exist, especially when it comes to design philosophy in a long running franchise. Nothing is stopping anyone from making their “fearless suggestions” in the first place. If you really want to make “fearless” suggestions than a few dissenters shouldn’t bother you.
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> > > For my own part my own suggestion would be for both certain players and devs to get over the idea we need to “shake up the game” to keep the series progressing forward when there is so much we could do to refine the Halo experience and innovate in terms of feature sets(theater, forge, spectator, file share, etc).I honestly don’t understand why folks think we need to tinker so much with the core Halo gameplay. Halo 3 was easily the least innovative Halo game in terms of core gameplay, yet it was also the most successful Halo game, which I would argue is the result of its incredible feature set that few shooters even some 13 years later can match.
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> > The reason I made this post is because I’m sick of seeing people suggest cool ideas that might be a little half baked, and instead of people being positive and engaging them they just say “nope not halo”. It’s irritating and facilitated an all mighty attitude toward the person. The forums are where we all dream a little, and people I think are just too serious on here sometimes. They think that if they even entertain an idea it will somehow immediately get thrown into the game and break everything.
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> > And Halo 3 was not the “least innovative Halo” are you serious lol? It added new vehicles, weapons, forge mode, theater mode, armor sets for multiplayer, need I go on? Yet I know for a fact that if half those things never existed, negative fans would claim they “aren’t halo” and shouldn’t be added in. I can see it now: “ Halo isn’t a game where you build stuff it’s a fps, maybe in a side game we could have a forge mode but not in a mainline halo game” lmao!
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> > Nothing is “Halo” until it’s IN a Halo game. If people like it then I becomes part of the core experience.
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> I have no idea why it should annoy you that other people have different opinions. You can think an idea has merit while another might think its terrible and want nothing to do with it, it happens, get over it. You are right that entertaining an idea doesn’t mean it will automatically get put into the game, but by that same token one person dismissing said idea doesn’t automatically prevent it from getting into the game.
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> If you actually bothered to to read my post you would have noticed I specified “in terms of core gameplay” as in the only brand new gameplay feature is equipment, otherwise Halo 3 is little more than Halo 2.5. I also specifically mentioned that Halo 3 was innovative in terms of feature sets ala forge, theater, etc. Also, new weapons and vehicles are not “innovations” that is just an expected part of any sequel or do you honestly think that these “negative players” are against the concept of new weapons and vehicles?
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> I would love to know how you “know for a fact” that if these features would be rejected had they been suggested or released today? Because they clearly did accept it without much fuss, just like they did with vehicle boarding in Halo 2 and Firefight and Seat Switching and Spectator and Custom Games Browser. Its almost like people have a problem with specific types of changes rather than change as a whole.
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> Like it or not, some people do have certain expectations for a new entry in a long running series beyond having the name Halo attached to it. There are plenty of suggestions that folks could make that are simply not going to gel with someone else’s expectations. That doesn’t mean that they are “negative fans” or are even particularly stubborn.
Come on man, when did I ever say or even slightly imply that people having other opinions annoys me? You’re being shady putting words in my mouth to try to prove your point, and I’m not even sure what that point is. You seem to just be a contrarian to what ever I say in this thread.
The thing is, I WANT to hear people’s different opinions. If I make a suggestion about something really cool I’d love to see in the next Halo game, and you don’t like it, I’d really like to hear why and maybe some suggestions from you as to how it could be improved.
The main thing that frustrates me are the short responses along the lines of “nope that’s not Halo”. I’ve said it so many times in this thread it’s hard to believe I have to say it again. It really makes me sad when I see someone post a long thread about this big idea they have, and clearly put a lot of time and effort into it, and it gets shot down with 3 words. That’s why I made this thread, so people can make some suggestions and get real feedback, that’s all man.
And i did “bother to read your post” dude, I just understood what you meant by gameplay a little bit more broadly than I probably should have. Because to me, things like forge and theater mode is technically gameplay. I mean, I may have possibly spent more time forging on sandbox than actually playing campaign and multiplayer by the time Reach was around the corner. But I get what you’re saying now with that point. Still, I think Halo is dangerously close to becoming stale if all 343 does is inject Halo 3’s gameplay into a better game engine with maybe a new vehicle or weapon. I just don’t think that will cut it.
Im a big Star Wars fan, so let me end my point with this comparison. When Force Awakens came out, I was so pumped! Finally a new Star Wars movie, and they brought everything back to its roots, with practical effects and the old actors and everything. Thoroughly enjoyed my first few views of the movie. But over time, I’ve realized I never want to watch it anymore. It’s just a nostalgic roller coaster ride. The plot wasn’t original, the characters weren’t original, so much was rehashed and referenced or straight up copied what came before. The point is, it had no lasting hold on me. And I know I’m not the only person who feels that way. I don’t want that to happen to Halo. And if fresh ideas get shot down by people who are scared of Infinte being unsuccessful (believe me I do have that fear as well) then we might just end up with bland nostalgia that everyone will get bored with after 6 months.
So I hope you see my point for making this thread, I just want more discussion and less “dead on arrival” responses, that’s all.