Fat Kid is back!

https://www.youtube.com/watch?v=yucWUWLAEnU

Here is Fat Kid (also known as 5 Levels of Terror) by kingsewell28. If you’ve never played Fat Kid basically what happens is that there is one Alpha Zombie that is really slow and invincible that has to work his way up to the top of the map to infect everyone. The people that the Fat Kid infects turn into really fast and weak zombies. It’s a blast. There are two little problems with the map that I’ll address though.

  1. At the start of each round there is one Alpha Zombie and zero regular zombies. Two people have to go sacrifice themselves to the Fat Kid or else no one will ever be infected. As far as I know there’s no way to start the game with one Alpha Zombie and two regular ones but if there is then please tell me how and I’ll update the game type (this is kingsewell28’s map but it’s my game type since he made the map way before Infection released).

  2. It would nice if there were one or two other teleporter exits for the zombies to go through because it’s really easy to just shoot the exit where the zombies come from and there’s nothing they can do to combat it. If there were one or two other teleporter exits then they would have a better chance to get out.

Aside from those two minor complaints this map is a lot of fun.

Sounds like fun.

I loved playing this yesterday. Can you checkout my friend’s SPEED HALO Remake? His GT is mineshaft30, the map is called*“Descend MG”* and the gametype is "Descend". The teleporters are something he’s working on ATM, but it is playable (and very fun)!

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> Halo 5: Guardians Map of the Week #22 - Fat Kid - YouTube
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> Here is Fat Kid (also known as 5 Levels of Terror) by kingsewell28. If you’ve never played Fat Kid basically what happens is that there is one Alpha Zombie that is really slow and invincible that has to work his way up to the top of the map to infect everyone. The people that the Fat Kid infects turn into really fast and weak zombies. It’s a blast. There are two little problems with the map that I’ll address though.
>
> 1. At the start of each round there is one Alpha Zombie and zero regular zombies. Two people have to go sacrifice themselves to the Fat Kid or else no one will ever be infected. As far as I know there’s no way to start the game with one Alpha Zombie and two regular ones but if there is then please tell me how and I’ll update the game type (this is kingsewell28’s map but it’s my game type since he made the map way before Infection released).
>
> 2. It would nice if there were one or two other teleporter exits for the zombies to go through because it’s really easy to just shoot the exit where the zombies come from and there’s nothing they can do to combat it. If there were one or two other teleporter exits then they would have a better chance to get out.
>
> Aside from those two minor complaints this map is a lot of fun.

HOLY MOLY that gamemode was epic. most intense in halo 3. woot woot.