This wll only work if your enemy decides not to rush. How fast can you build a certain unit? If you don’t like, please don’t post.
I came up with a 7-9 minute Scarab build, depending on map and team size. This does not involve you having your teammates be resource suppliers to you for your Scarab. One player can do this by themselves. I tried this twice tonight in 2v2. The first build took 8 1/2 minutes and the second time I tried it it took 7 1/2 minutes. Here it is, try it out.
Temple, 3x Supply. Your money will be at 0.
Ghost and Leader goes to find supplies a.s.a.p. This is where the map makes a big difference due to certain maps having more resources laying around.
Upgrade your Warehouses. If you are on a map that has free build locations, build and upgrade warehouse a.s.a.p.
After all your warehouses are upgraded save 1,000 for your second tech.
Go around and destroy A.I bases with your Leader while you’re building to get some stars / providing extra bases for you and your teammates in case you need them.
Your next 2,000 goes into your last tech, then it’s waiting another minute or so for 3,000.
Boom, Scarab walking out the front door.
If anyone has any other fast builds they would like to share, please post them. I’m always looking to find new ways to build uber units really fast. My friend has a 6 minute ODST build she does, but she doesn’t want to share her secret I’ve been experimenting with that, but I just can’t get it as fast as she does. When I do I will be sure to share it with Waypoint.
Currently working on a Spartan/Grizzly build.
> I have a pretty neat Forge vulture build my friend showed me where you can make 3 vultures in less than 10 minutes. This only works in 3v3s, where you have teammates to defend from rushes and make more standard builds.
>
> Basically, it’s 5x heavy supply pad, upgrade base, reactor, reactor, upgrade reactors, destroy one supply pad for air pad, start pumping vultures. You can get three with mega barrage in 10 minutes, or one in 6.
>
> It’s really fun to do against noobs, cause they Yoink! bricks when they see 3 vultures flying around in such short time.
I have a pretty neat Forge vulture build my friend showed me where you can make 3 vultures in less than 10 minutes. This only works in 3v3s, where you have teammates to defend from rushes and make more standard builds.
Basically, it’s 5x heavy supply pad, upgrade base, reactor, reactor, upgrade reactors, destroy one supply pad for air pad, start pumping vultures. You can get three with mega barrage in 10 minutes, or one in 6.
It’s really fun to do against noobs, cause they -Yoink- bricks when they see 3 vultures flying around in such short time.
> > I clearly didn’t state that it wouldn’t work against a rush. Nope not at all. Oh wait…
>
> It looked like he was referring to you saying that it won’t work against a rush:
>
> He doesn’t like builds that don’t work against rushes, therefore he doesn’t like your build.
> > > I clearly didn’t state that it wouldn’t work against a rush. Nope not at all. Oh wait…
> >
> > It looked like he was referring to you saying that it won’t work against a rush:
> >
> > He doesn’t like builds that don’t work against rushes, therefore he doesn’t like your build.
>
> Right on.
> I have a pretty neat Forge vulture build my friend showed me where you can make 3 vultures in less than 10 minutes. This only works in 3v3s, where you have teammates to defend from rushes and make more standard builds.
>
> Basically, it’s 5x heavy supply pad, upgrade base, reactor, reactor, upgrade reactors, destroy one supply pad for air pad, start pumping vultures. You can get three with mega barrage in 10 minutes, or one in 6.
>
> It’s really fun to do against noobs, cause they Yoink! bricks when they see 3 vultures flying around in such short time.
If you don’t mind I would like to put your build in the OP, if it’s alright with you?
> > > > I clearly didn’t state that it wouldn’t work against a rush. Nope not at all. Oh wait…
> > >
> > > It looked like he was referring to you saying that it won’t work against a rush:
> > >
> > > He doesn’t like builds that don’t work against rushes, therefore he doesn’t like your build.
> >
> > Right on.
>
> So why even post?
What do you mean? A build that is stopped by something as trivial as “he spent 450 supplies on 3 brute squads that attacked my base” is a completely useless build.
Anything that is considered a build should be able to stop any and all rushes and defend any and all pushes.
On topic the fastest way to “x” tech, or “y” unit is simply to insta-expand on a citadel/keep, or station fortress, go 6-8 unupgraded pads, boom the tech and then downtech if you’re building t2/t3 units.
Obviously you’d use hooks on hook maps.
> On topic the fastest way to “x” tech, or “y” unit is simply to insta-expand on a citadel/keep, or station fortress, go 6-8 unupgraded pads, boom the tech and then downtech if you’re building t2/t3 units.
> Obviously you’d use hooks on hook maps.
> > I have a pretty neat Forge vulture build my friend showed me where you can make 3 vultures in less than 10 minutes. This only works in 3v3s, where you have teammates to defend from rushes and make more standard builds.
> >
> > Basically, it’s 5x heavy supply pad, upgrade base, reactor, reactor, upgrade reactors, destroy one supply pad for air pad, start pumping vultures. You can get three with mega barrage in 10 minutes, or one in 6.
> >
> > It’s really fun to do against noobs, cause they Yoink! bricks when they see 3 vultures flying around in such short time.
>
> If you don’t mind I would like to put your build in the OP, if it’s alright with you?
> > > > I clearly didn’t state that it wouldn’t work against a rush. Nope not at all. Oh wait…
> > >
> > > It looked like he was referring to you saying that it won’t work against a rush:
> > >
> > > He doesn’t like builds that don’t work against rushes, therefore he doesn’t like your build.
> >
> > Right on.
>
> So why even post?
Because that what the forums are for. You’re allowed to state your opinion.
> > > > > I clearly didn’t state that it wouldn’t work against a rush. Nope not at all. Oh wait…
> > > >
> > > > It looked like he was referring to you saying that it won’t work against a rush:
> > > >
> > > > He doesn’t like builds that don’t work against rushes, therefore he doesn’t like your build.
> > >
> > > Right on.
> >
> > So why even post?
>
> Because that what the forums are for. You’re allowed to state your opinion.
Just because you’re allowed to do something doesn’t mean you should. His, just like yours, has no relevance towards my OP. I swear…SMH
> > > > > > I clearly didn’t state that it wouldn’t work against a rush. Nope not at all. Oh wait…
> > > > >
> > > > > It looked like he was referring to you saying that it won’t work against a rush:
> > > > >
> > > > > He doesn’t like builds that don’t work against rushes, therefore he doesn’t like your build.
> > > >
> > > > Right on.
> > >
> > > So why even post?
> >
> > Because that what the forums are for. You’re allowed to state your opinion.
>
> Just because you’re allowed to do something doesn’t mean you should. His, just like yours, has no relevance towards my OP. I swear…SMH
I was questioning the motive behind the OP rather than providing a response to the question you provided. Problem?
No problem, looks like a misunderstanding on both out parts.
My OP is asking how fast can you build a uber or t3 unit. There is no motive, I was playing some randies with my friend messing around one night and decided to see how fast I could build a Scarab in an online match. This sparked a question in my head. How fast can certain units be built?
This has nothing to do with being rushed, having a defense for being rushed while trying to build fast, or any of that. Therefore I saw your reply as irrelevant.
Apologies for any misunderstanding and or being a jerk.