This is directed to either their Halo CE remake or Halo 4, I don’t care. The point of this conversation is about your next forge.
YES, Forge 2.0 is fun. But let’s have a talk about Far Cry 2. Stay tuned friends, if you haven’t figured it out, I’ll explain how this ties in.
I have not been played Far Cry 2 for a while, because I just got it. But when I played it’s muiltiplayer map editor, it blew me away. Texture editing. Hills and Lakes. Trees, forests, jungles, rivers, mountains, valleys. IT’S ALL MAN MADE. You, the player, design your world, instead of building off of an already created world, like Forge World. You do not have to have everything one color scheme, like Forge 2.0. You aren’t surrounded by eternal gray, but nearly everything.
So where do we go with this? Simple, we rip apart Forge.
For Forge 3.0, I suggest sincerely, we rip it apart and start anew. No longer a map editor, but a map MAKER, just like Far Cry 2. We don’t completely take Far Cry 2. No, I said rip apart, not remove. Why not combine? We’ll have texture editors just like described, but also we still have things like block 2x2, and of course, we can edit the color of it or change it to something like Wood or Brick.
So, the final question remains here. Are you with me, or are you not?