Fall of reach animated

Why is the animation so bad, couldn’t they have hired some japanese people to do it. They did it with halo legends and that looked better than the fall of reach which really puts me off from the movie because of the ugly animation.

I would prefer we stay away from Japanese animation, not everyone enjoys that style myself included, go have Todd Mcfarlane pen it. I would also like it if they had stuck to the novel exactly, it was close but they took some liberties that I thought didn’t fit.

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> I would prefer we stay away from Japanese animation, not everyone enjoys that style myself included, go have Todd Mcfarlane pen it. I would also like it if they had stuck to the novel exactly, it was close but they took some liberties that I thought didn’t fit.

The japenese animation looks a million times better than what we got though what are you talking about.

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> > 2533274881295661;2:
> > I would prefer we stay away from Japanese animation, not everyone enjoys that style myself included, go have Todd Mcfarlane pen it. I would also like it if they had stuck to the novel exactly, it was close but they took some liberties that I thought didn’t fit.
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> The japenese animation looks a million times better than what we got though what are you talking about.

I for one didn’t mind the animation quality. Actually I feel it does a good job.

Looking back at the Halo CEA terminals. Sequence has really improved for that I do give them credit.

I thought it was fine for what it was. Though I have to say a lot of the Japanese animation versus the western animation has a unique style difference and it might color peoples impressions about the Halo universe reflecting Japanese culture . Not that there’s anything wrong with that. I guess it’s about control perception of the story. And maybe by enemy it as real as possible before the initial cost of building props, casting actors, and going over budget .

I was disappointed with it myself