CSUSTEMOS - Play Types
While I was part of many clans in this community, I typically took or was thrust into positions of support or command. Because of not once was i in a clan where I was properly trained to be a good player on whatever title the clan was on. ever support or command.
My preferred play types are these
CLOSE > Closing fast so I’m up close and personal to melee / AR the crap out of people.
( Prefs : Assault Rifle, Magnum, Plasma Grenade, Thruster Pack, AA Efficiency, Dexterity )
CO VEC > Counter Vehicle, typically deep striking to the opponents’ part of the map and wrecking their vehicles. Not enough to warrant respawn, or for people to think much before using them. Just enough so the armor is significantly weakened.
Making taking them out faster for the team. Some might call this unsporting. It makes complete tactical sense. Think sabotage. ( I don’t get as much chance to use this play style as would want to )
( Prefs : DMR, Magnum, Plasma Grenade, Jet Pack, Resupply, Explosives )
OVERWATCH > This is a class that supports the team, at the cost of true play. In other words, the player takes a vantage point, from which to pinpoint opponent locations to communicate to the team, while providing on call long range fire support.
Position could also be used to call out vehicle and weapon locations.
Would need to use fast, agile loadout to change position fast once opponents catch on )
Could also be called in to support through moving to reinforce vital points, holding actions etc
( Prefs : DMR, Assault Rifle, Plasma Grenade, Jet Pack, Firepower, Gunner )
OPERATOR > Pilot typically of light ground vehicles such as the warthog. Plenty of drifting turns, feints and random routes.
( Prefs : Assault Rifle, Magnum, Plasma Grenade, Regeneration Field, Shielding, Survivor / Wheelman )
OTHERS > The supply of on map weapons, vehicles or ornance to team mates within play. To support the team.
or
The use of prototype methods such as on halo 4, the banshee gunship / air weapons platform with 1 to 3 riders with various weaponry, for air to surface warfare. Barely tested whatsoever in actual matches, if ever. I can’t recall.
( Typical Prefs : DMR, Magnum, Plasma Grenade, Jet Pack, Requisition, Ordnance Priority )
In short I take pleasure in fighting up close and personal, or through support tactics that, while not getting my player much in the way of points or kills, significantly increases the team’s points or kills, and that strengthens the team’s effectiveness as a whole.
thanks