Fair Playable Elites (Discussion)

With the possible return to old enemy art-style, this might be 343’s chance to strengthen the community of multiplayer, machinama and much more. Most of us have heard the gripe that the halo 2 and 3 elites created an unfair advantage to players with certain elite skins on. While some people thought it was fine, an issue is an issue and it is a cause not to add it back. Some people also disliked the halo reach elites due to them having weaker shields, and I personally agree with this idea of weaker shields in return for regenerating health due to the height difference of the elites and spartan lll’s. However, with the rising demand of this sudo old art-style, there is a possibility of the return of playable elites. If fan projects like installation 01 can make elites that look classic (although there is no real gameplay of them yet), then isn’t that a sign that people want playable elites to return? 343 for all purposes have grown up, halo 4 had a good story, but was plagued with Call of Duty type multiplayer. Halo 5 was notorious for its garbage story and has one of the best (and sweatiest) multiplayers around. and with the new story, music, and art designers, I think 343 can pull it off.

from: avatarman567

Feel free to sue the existing playable elites thread for this discussion
https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/sangheili-elites-in-new-trilogy-matchmaking/ff89aca2-5e7e-489b-98ae-c58513f99227/posts?page=1