Face It. Sprint Will Be In Guardians.

If they took sprint out of Guardians, then they would have to get rid of Charge, Slide, shields not recharging whilst doing so, etc. This being said, even though its still months before release, it would take WAY too much work to take it out of Halo 5. So if you really hate it that much, go play another game, and get off of 343i’s back.

I think people are at an understanding that there is just no way it’ll be taken out, but they just don’t like that fact.

I say to people ‘‘Sprint works, you just don’t want it to’’ :3

no problem ill stick to halo 2

Meh whatever.

Most people have accepted the fact that sprint will be in Halo 5, it doesn’t mean they have to like it, I’ve yet to see arguments advocating sprint as well-argued and constructed as ones against it… Personally I think 343 would be able to take out sprint if they wanted too, but its quite clear they won’t…

With how fast paced this halo is, the removal pf sprint would take away from that pace, and I would be greatly disappointed if the fast pace that halo 5 would be slowed.

That’s the point, Halo doesn’t have to be this fast-paced and chaotic were sprint to be removed, why can’t we just bump up the base player speed slightly if people want to move quicker, and return maps to their original size, rather than expanding them to accomodate sprint?

Out of curiosity (and I’m not being rude here) what do you enjoy about the fast-paced style gameplay?

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> With how fast paced this halo is, the removal pf sprint would take away from that pace, and I would be greatly disappointed if the fast pace that halo 5 would be slowed.

Go play Midship/Warlock on Halo 2 or Guardian on Halo 3 and tell me that isn’t fast paced.

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> > 2533274857398125;6:
> > With how fast paced this halo is, the removal pf sprint would take away from that pace, and I would be greatly disappointed if the fast pace that halo 5 would be slowed.
>
>
> Go play Midship/Warlock on Halo 2 or Guardian on Halo 3 and tell me that isn’t fast paced.

Could not agree with this more, ironically these types of games are more fast-paced than games with sprint! It just goes to show that you don’t need sprint to speed up gameplay.

> 2533274922666376;7:
> That’s the point, Halo doesn’t have to be this fast-paced and chaotic were sprint to be removed, why can’t we just bump up the base player speed slightly if people want to move quicker, and return maps to their original size, rather than expanding them to accomodate sprint?
>
> Out of curiosity (and I’m not being rude here) what do you enjoy about the fast-paced style gameplay?

To me, it just feels better, more natural and more satisfying. Going back to H:CE, 2 and 3 (although, don;t get me wring, i still love and adore all of them and spent countless hours on all of them) they feel slow and clunky, it just feels like they’re missing something major and, for me personally, thats sprint.

Halo 4 took the core of halo and bought in new mechanics which some worked well, others didn’t (load outs, ordnance (although i didn’t mind ordnance all that much)

The whole argument of “sprint slows down the game” imo is silly, it doesn’t unless you lack ability to kill some one before they escape and even then, you should be smart enough to be able to cut them off and not be bated into a sprint trap.

However, people have their opinions, but hating on the community for having a different opinion is pathetic. Halo needs to evolve h4 started that evolution, Halo 5 is continuing it by taking what worked across all 4 titles and fusing them into H5:G and so far, it looks incredible.

however, once the h4 playlist returns most my time will be spent split between H3 and H4 in the MCC.

No it won’t be removed from the game.
That is also why I will not be buying it.
Sprint is the most cancerous gameplay mechanic ever brought into Halo, followed closely by armor abilities and ordnance drops.

> 2533274805989038;11:
> No it won’t be removed from the game.
> That is also why I will not be buying it.
> Sprint is the most cancerous gameplay mechanic ever brought into Halo, followed closely by armor abilities and ordnance drops.

then go back to H2C in the MCC

I’m fine with Halo 5 having sprint now that it has two major nerfs to it.

If 343 is so intent on forcing sprint down everyone’s throats, the least they can do is give us a damn option to turn it off just like any other ability–not from a competitive standpoint now, but from a custom standpoint. There are some custom gametypes in which sprint cannot work at all.

Oh I am aware that Sprint is in, I just refuse to like it.

> 2533274922666376;9:
> > 2533274794561589;8:
> > > 2533274857398125;6:
> > > With how fast paced this halo is, the removal pf sprint would take away from that pace, and I would be greatly disappointed if the fast pace that halo 5 would be slowed.
> >
> >
> >
> > Go play Midship/Warlock on Halo 2 or Guardian on Halo 3 and tell me that isn’t fast paced.
>
>
> Could not agree with this more, ironically these types of games are more fast-paced than games with sprint! It just goes to show that you don’t need sprint to speed up gameplay.

Precisely, the pace can be dictated far more naturally by map design than sprint. Sprint might give off the impression that it speeds things up but when you factor in the map size compensation (bigship being a great example) it’s actually just slowing the flow of the gameplay down and all for a feel good sprint button.

> 2602973356072471;12:
> > 2533274805989038;11:
> > No it won’t be removed from the game.
> > That is also why I will not be buying it.
> > Sprint is the most cancerous gameplay mechanic ever brought into Halo, followed closely by armor abilities and ordnance drops.
>
>
>
> then go back to H2C in the MCC

Too bad that the MCC doesn’t work. I haven’t been able to find matches since the second “patch” and I haven’t tried since.
With the game being so fundamentally broken it is doubtful 343 has the competency to fix it into a playable state, given their “progress” so far.

> 2533274805989038;17:
> > 2602973356072471;12:
> > > 2533274805989038;11:
> > > No it won’t be removed from the game.
> > > That is also why I will not be buying it.
> > > Sprint is the most cancerous gameplay mechanic ever brought into Halo, followed closely by armor abilities and ordnance drops.
> >
> >
> >
> > then go back to H2C in the MCC
>
>
> Too bad that the MCC doesn’t work. I haven’t been able to find matches since the second “patch” and I haven’t tried since.
> With the game being so fundamentally broken it is doubtful 343 has the competency to fix it into a playable state, given their past.

That sucks, you may want to try again, the latest patch has smoothed it out quite a lot. its been working fine for me since the end of Nov. All i want now is H4 playlist back and possible team doubles/FFA and separate BTB lists.

I have faced it. I plan to rent the new title for a campaign experience then return to Halo 2 anniversary and classic.

Just because it 343 is unwilling at this point to remove sprint, does not mean I’m just going to be quiet and content with it. I like their writing and their art, but I still have the collection for playing real Halo.

Just more proof this game’s multiplayer was hardly designed with “Halo” in mind.
I saw a video earlier saying the way to properly enjoy the beta and Halo 5 will be “forgetting the word Halo is on the box”. Sad but true. I can say with confidence this game wasn’t designed with “classic Halo” in mind. eSports, maybe, but not classic Halo. This is why I’m starting to think (multiplayer-wise) this might as well been a different IP, along with 4.

But “get off their backs”? “Go play a different game”? If you don’t like the negativity, nobody’s forcing you to read it. If you disliked sprint, I have a hard time believing you’d make this thread. In fact, I’d say the purpose behind this thread is you like the mechanic and are sick of people being negative towards it.
Sprint is a mechanic that has been ripped apart again and again, and 343i decides to shove it in Halo 5 (don’t try and tell me it’s balanced; it’s not. At all.) for the sole purpose of making sure Halo 5 doesn’t look different. Also, immersion (lawl). That’s not cool, and I’m not going to act like it is.

Pointless? At this point, probably. That’s why I’m entirely cynical about the beta. Good or bad, the mechanics are already in, so the only thing they wanted us to do was say “YA GUYS THIS IS AWESOME! JUST BALANCE THIS AND THAT AND IT’LL BE AWESOMER!!!”. Anything about the core of the game that doesn’t fit will be kept, and it was designed like this. No big game-changing decisions, for better or for worse, will be made because of this beta. Just some tweaks here and there (you know, like every other beta). Yes that would be extra work for 343i, and no I don’t care if the release date was pushed back an entire year if the game works at the core, instead of trying to fit Halo around things like sprint, sitting around thinking up ways it could work, when that’s entirely unnecessary.

And:

> 2602973356072471;12:
> > 2533274805989038;11:
> >
>
>
>
>
> then go back to H2C in the MCC

Stop saying this like it’s an insult. I could easily tell you to go play Halo 4 if you like things like the way Halo 5 is looking. If the beta plays how it looks to me, this’ll be the first Halo game I pass up, and I’ll be spending my Halo days with the MCC, not supporting games I don’t like.
That is, if it’s even playable by next November. (and by playable I mean more than just being able to find games).