I really hope that in Halo 4 they add to vehicles. Like when flying a falcon if it gets EMP’d or takes enough damage it starts spinning out, or when you lose a wing on a banshee it gets a little harder to control.
I’ve ALWAYS wanted this.
343, DOOOO EEEEETTT!!!
Yes, I would want that, I also want one of the rotors to look like it got destroyed, or with the warthogs like a tire was destroyed and could make it very hard to control, I would like that a lot
It always bothered me that when the falcon got EMP’d it would just drop out of the sky.
As long as the vehicles aren’t the little plastic toys we know them to be in Reach then I wouldn’t mind.
Yeah, agreed, it should allow tactical shooting at certain parts in vehicles.
> As long as the vehicles aren’t the little plastic toys we know them to be in Reach then I wouldn’t mind.
This. I hate in Reach when I grab a wraith all i see on my screen in DMR shots from every direction than immediately explode
> As long as the vehicles aren’t the little plastic toys we know them to be in Reach then I wouldn’t mind.
Maybe a little harder to control, but nothing else. And since i want halo 3’s vehicle health-system it should be easy to control once the vehicle is back to full health again.
i’m COMPLEATLY fine with vehicles behaving more erratically when they are damaged,
just so long as vehicles aren’t made out of paper, like they are in reach
in HALO 4, if this system were implemented, and i were piloting a falcon, i don’t want my falcon spinning out of control, because of a few bullets landing on my hull, i want to spin out over Rockets.
Contrary to popular belief, a Falcon would NOT spin if one of the engines got destroyed. It would fall. This only happens with your standard modern day Helicopters (1 large rotor on top and one on the tail).
> Contrary to popular belief, a Falcon would NOT spin if one of the engines got destroyed. It would fall. This only happens with your standard modern day Helicopters (1 large rotor on top and one on the tail).
Play the campaign level “Tip of The Spear”. It spins out when it enters the Spire’s shielding
I like your idea, but ONLY if vehicles have more total health to compensate.
> As long as the vehicles aren’t the little plastic toys we know them to be in Reach then I wouldn’t mind.
This
i’m down for that, i’ve always wanted to see a warthog get sniped on the engine and roll forwards eventually exploding, instead of exploding on the spot after a few hits.
But the worst has got to be the phantom, it just stops in mid-air, blows up, and little pieces of metal fall straight down…