Hey guys, this is Duke of Mearl with the Alliance Testing Network and today I’m excited to announce a new competitive game type that we’ve created called Extermination. This game is something I’ve been working almost exclusively on for the last couple months and it is finally at a point where it can be presented to the community. I’d like to acknowledge two other individuals that have been instrumental in creating this game type: Scrub Mee, for a lot of the initial ideas regarding the game type, and Max Extra, for optimizing the game type and creating the scripting that has helped bring the game to the next level. Now, without further adieu I’d like to present to you Extermination!
—WHAT IS EXTERMINATION—
Extermination is a multi-round 4v4 competitive game mode. The goal of Extermination is to eliminate the enemy team, just like in slayer. However, in Extermination you must have all of the enemy players dead at the same time. Players will respawn 15 seconds after being killed meaning that once the first enemy is dead you have 15 seconds to kill the rest of the enemy team.
For the most part standard Halo 5 settings apply, with the main exception being that the respawn timer is set to 15 seconds instead of 8. This means the game type still feels like regular Halo, which is something we wanted to focus on when designing the game type. Another main difference is that power ups and power weapons (or weapon pads) will spawn after 1 minute (power up 1 minute since it had been last picked up). Power weapons, and pick up weapons, tend to come with less ammo than you’d find in most game variants.
Each round lasts for 2 minutes with the power weapons and/or power ups spawning on a minute timer. A team wins a round when they get an Extermination, which means they have successfully killed all of the members of the other team within a 15 second time period. The first team to win 5 rounds will be the winner. A game will also end after 3 ties occur.
What I really enjoy about Extermination is that it requires a combination of skill and strategy and takes place in a fast-paced environment. Players will get punished for their mistakes and communication, while not required, makes it a great team experience. Each round lets you reset to employ strategies, and counter strategies, in order to try and out maneuver the enemy team. It feels like a fresh, new Halo core game type.
—EXTERMINATION MAPS—
The maps for this game type are a bit different than your average map; maps for this game type are what you would expect to see in a 1v1 match. It is important that a map is designed in such a way that while a player could survive on their own, it is not because the enemy team can not find them. For this reason many maps do not feature nooks, crannies and hiding spots as they can be frustrating and prolong the game.
The small maps allow players to be found quickly and this leads to exciting, fast-paced gameplay. Engagements happen constantly meaning you need to be prepared to fight as soon as you respawn. Being the last player alive on your team can be a scary experience as you try and stake it out until more of your teammates can respawn.
This game type works for both symmetrical and asymmetrical maps. Teams swap initial spawns each round to help ensure that asymmetrical maps fair and balanced.
—EXTERMINATION STARTER MAP PACK—
We kick off Extermination we have 7 maps created and ready to go! You can grab them off the Forge Hub post under the Spoiler Tag “Launch Maps”
Gametype: https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/game-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=HaloATN#ugc_halo-5-guardians_xbox-one_gamevariant_HaloATN_9cb4ed0f-7bcb-4326-a4fb-2bf240a66ee5
—ENJOY!—
I hope you enjoy this game as much as we have during the creating process. Anybody who is interested in making a map should check out our Extermination Forging Guide post on Forge Hub: https://www.forgehub.com/threads/extermination-forging-guide.154952/
Special Thanks to the ATN Team, Creative Force and ForgeHub for their overwhelming support during the creation process.
CHECK OUT OUR FORGE HUB FEATURE: https://www.forgehub.com/threads/extermination-wipe-them-out.154893/
Great work, better solution to Breakout.