I made a map (3rd attempt because I oopsy daisy deleted it). When I play slayer it works likd normal, BUT when I play infection explosives deal no damage after the first round, grenades, rocket launcher, nornfang, the answer, EVERYTHING that has explosive damage stops working! Is there a way to fix this? Or do I have to delete the map and start all over again? Pls helpers!
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> I made a map (3rd attempt because I oopsy daisy deleted it). When I play slayer it works likd normal, BUT when I play infection explosives deal no damage after the first round, grenades, rocket launcher, nornfang, the answer, EVERYTHING that has explosive damage stops working! Is there a way to fix this? Or do I have to delete the map and start all over again? Pls helpers!
What are your budgets like? Is anything in the red, particularly the Fx or the Physics budgets. If any of these are in the red it’s what’s causing your problem and you need to remove enough objects from those categories for the budget to be back in the green.
Thank you for replying, but the only thing thats red is lightmap* which is at 164%. Could this be the problem? and if so, how do I fix it?
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> Thank you for replying, but the only thing thats red is lightmap* which is at 164%. Could this be the problem? and if so, how do I fix it?
That’s not an issue that would affect this. Hmmmn I will need to take a look at this to determine the issue. bookmark the map so it’s visible and I can take a look. What’s the map name?
Could it be a bug? because my map is just a rework of “Backwoods” and I dont remember making any big changes, But what do I know?my version is called “Backwoods 2” and I just made it visible. Save me Forgemaster!
Where are you? 
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> Could it be a bug? because my map is just a rework of “Backwoods” and I dont remember making any big changes, But what do I know?my version is called “Backwoods 2” and I just made it visible. Save me Forgemaster!
Auxi Klutch has a bunch of reworked versions of that map. It’s likely that it is just glitched and cannot be edited anymore. You may have to make your own maps to avoid this glitch.
Aww, but I worked for so long on that rework… Is there no other way?
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> Aww, but I worked for so long on that rework… Is there no other way?
In my years of debugging this game and its issues, no, not that I’m aware of 
Is there any chance that I wont get this problem if I make another rework?
It worked! the only problem is that it shows the wrong name in game.
Renaming maps is broken.
Thank you for your service Bob!
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> Thank you for replying, but the only thing thats red is lightmap* which is at 164%. Could this be the problem? and if so, how do I fix it?
Light map doesn’t affect gameplay (I learnt this myself recently) lights only affects the loadout screen, with how long it takes for the game to load up, higher light map, longer load time. What are you trying to damage, infected or survivors?? You haven’t got any attributes scripted onto the map that only accepts melee damage to a certain team at all?
No, nothing, It’s just a rework with a couple of changes.