Explaining remixes

warning! If you have not played the h5 campaign you won’t understand and this will spoil it for you

the way I see it, remixes are what is happening in the human ai war
take tourqe and plaza as an example the remixes are destroyed and decayed versions of the plan ace I mean overgrowth and the new tourqe remix prove what 343 said they were doing! Take riptide as the next example, 343 SAID it was about the ai human war in the live stream. (Damn the info is coming from really bad maps.)
Besides these remixes are different in the way they play than the original signaling change. (Besides, I’m not sure why it’s a remix if it dosnt play the same way.) anyways since 343 has made multiplayer canon the destroyed versions make sense as the release maps were created before the story took place and the remixes show Spartans what they will deal with under the new circumstances.

i really like the aesthetics of the reach torque remix :stuck_out_tongue: it is more than just a remix ( compare it to overgrown its more of a new map but still familiar)

And it is a way better remix than empire/eden and truth/regret.
and waaaaayy better than a broken forgemap. i mean there are some realllyyyy good forge maps
liftoff v2.0 (reach)
powerstation (reach)
trainstation (h2)
blood gulch (hcea)
and many many more really good forge remakes like swordbase etc.

those maps are tested, played, and liked for years. it would make sense to add them in their own playlist. even if it is just a weekend playlist.

No I am explaining a theory about the remixes as 343 is a -Yoink- to cannon

It’s a way for 343 to save money on the free updates.

Any other explanation is secondary.

> 2533274813239350;5:
> It’s a way for 343 to save money on the free updates.
>
> Any other explanation is secondary.

Pretty much. And keep those bloody MLG di’kuts happy.