> That is what I have read.
> Why does nearly everyone vote for it in BTB… If it sucks?
>
> Just an example to show how few of the of Halo 4 players actually log on to the Waypoint forums.
One thing is for sure, it’s pathetic how people complain that Exile is unbalanced…that is the biggest pile of Yoink peddling after the DMR.
I’m not on a team and I have no friends on my friends list. I do not use a Mic etc etc. Yet, what do I find possible on Exile?
Let me say first, that I have five load-outs for BTB. If I’m playing other game types, I have other load-outs which I put in place. The load-outs for BTB are:
First Strike/Vehicle capture/vehicle take down;
CQC;
Driver;
Ragnarok Red; and
Ragnarok Blue.
Exile Read team spawn:
If I’m in the mood to use a vehicle, I’ll use the First Strike/Vehicle capture/vehicle take down load-out to take control of either the Banshee or Scorpion. Blue team has never beaten me to the Scorpion yet and, only on very rare occasions does the Guass Hog shot me before I get to it. Using ‘mobility’ is important.
The Banshee is often a draw as to getting there first but, the idea is to be prepared to take down the Blue dude then get the Banshee. While not as successful as getting the Scorpion, it’s still been about a 50 per cent success rate.
If I’m not in the mood for a vehicle, I take down the Guass Hog very quickly on my own or at least damage it and team members finish it off. On the other hand, having done so, if I’m in the mood for the Gauss Hog, while the Blue team started the game with it, they do not get to use it for the rest of the game each time it re-spawns because I’ll have it. It’s easy, just know the re-spawn times.
Red team often beats Blue team and it has nothing to do with Red team necessarily being better but smarter at commandeering vehicles, both Red and Blue.
Exile Blue Team spawn:
If I want to destroy or at least give our team a chance for the Scorpion, I, on foot, using mobility and picking up a certain power weapon, kill Red players before or as they are getting into it.
If I want the Banshee, the same applies as what I said above.
If I want to drive the Gauss Hog…Red doesn’t usually get it the entire game…as I drive the Gunner(s) to good kill sprees while I singing along to M.C. Hammer’s “You Can’t Touch This”.
The rare occasions my above methods don’t work is when the opposite team is actually a real team with mics and partied up.
The truth of Exile is that if one plays smart, either team really does have an equal chance of winning.
Now some say but “I’ve” tested it and blue team has a 0.5 second advantage to get to the Banshee or Red team has an advantage blah blah. The only time that is factual is if it was a 1v1 on Exile with everything such as connection, lag or whatever being equal. However, in reality, there are so many factors at play, people bumping into each other off spawn as the game starts, running in different directions, jumping into vehicles and so on, that there are no advantages…they have been negated. And, it is for that reason,my methods work so well…I know exactly what I need to do and avoid situations which prevent me doing it.
If I can do it, anyone just about can. There is nothing wrong with Exile. The real problem is the individual player(s). Just play smart and Exile will be more enjoyable.
Unbalanced = poor excuse