Exile balancing issues

I found this on Facebook.

Is the bottom guy right?
Or is red?

Is the Gauss Hog an issue to many of you?
Is there a chance that the TU will change that?

I’m with the adapt guy.

343? Do you admit defeat? It wouldn’t be so bad if the red team actually got a Gauss 'Hog up its end at some point, but it doesn’t. Blue team is the only team that gets the absurdly-accurate death machine, and it’s so broken.

but red team spawns closer to the Scorpion…that isn’t a problem to you??? and both teams have a fair shot at the banshee. Red gets sniper & rockets and the high ground, essential for taking down any vehicle.

You sir, need to use some strategy.
You have plenty of options.

> I found this on Facebook.
>
> Is the bottom guy right?
> Or is red?
>
>
> Is the Gauss Hog an issue to many of you?
> Is there a chance that the TU will change that?

To start with they dont need a TU to fix say vehicle spawns on a map, they are doing playlist updates every week/Mondays so the fact that nothing has been done to fix Exile is beyond me.

> but red team spawns closer to the Scorpion…that isn’t a problem to you??? and both teams have a fair shot at the banshee. Red gets sniper & rockets and the high ground, essential for taking down any vehicle.

The Gauss 'Hog takes far less skill to operate than any of those weapons you mentioned, and the Scorpion and Banshee are easily accessible to either team with a Mongoose.

Surely the fair thing to do would be to simply give the red team its own Gauss 'Hog.

And that’s why Bungie invented Forge.

I shall call it Refuge.