Great to see your reading my thread!
Before you all go madhatting on me here, I would like to put up a couple of suggestions, what I personally mean should do the trick, for the upcoming Halo on Xbox One.
For an easier read, I think it’s best for you, and me, that I list them up. Feedback is much appreciated.
Firstly, I would like to add some suggestions on the campaign, the graphical and sound wise side of the upcoming title. The other part is all about the multiplayer. I haven’t included Forge or Theater.
-Campaign-
- MUSIC:
Starting off I would like to say that I was a bit disappointed about the soundtracks on Halo 4. The tunes themselves are great, it is more about the instruments. Bring back the simple bassist and guitar-soloist. Get that old school techno-sound, it shouldn’t be all about the orchestra. I wouldn’t enjoy Halo if it turned down the same road as Hollywood. A tune I would recommend you to hear is Impend: Halo 2.
- GRAPHICS:
Graphics on Halo 4 are GREAT… From a distance… I am shocked that zooming in on the background reveals the pixels quite tremendously. Even with the Magnum zoom. Would love to see the cardboard graphics gone.
- ENEMIES AND ENCOUNTERS:
New enemies are great, though not when they’re the same enemies only with different skins. Knights aren’t that different from Elites. Feel free to get wild and crazy with new ways to kill and outsmart John’s foes!
- VEHICLES AND WEAPONS:
More vehicles and weapons, duh! Alot of the weapons, this goes for multiplayer also, has the same purposes besides killing. Assault Rifle, Marksman Rifle, Rocket Launchers, just with different themes. Please don’t give us the illusion we’re having three times the choices we’ve actually got.
-MULTIPLAYER-
- AIM:
Aim Assist and bullet magnetism. Enough said.
- SPRINT:
I would like to see sprint gone, many here would maybe disagree. But in big team battle, one should get punished for dying. You lose your spot in the lane, then you’re forced to walk or hire a ‘‘cab’’. Much more satisfying and you’re more catious. On smaller maps you’re too easily engaged by several enemies at the same time right after a spawn, and of course, the amount of assassinations ingame are multiplied by four… And have crouch back on the left stick again.
- CONTROLLER:
I would like to see the ‘action-button’ have more options in multiplayer. (Right Bumper/ X-button). It already has alot of use already, but what if players were given the ability to arm traps, climb walls, grab objects other than weapons or interact with teammates.
- LOADOUTS:
Drop the perks and loadouts… Please. The actions and ‘‘perks’’ should be defined by situations happening in the game then and there, not by premade choices. It doesn’t give any depth in a competetive match, it only forces you to play a few ‘set-in-stone-abilites’ 'til you die and are forced to take another one and then you realize the encounter has now changed entirely. Plus, I feel both the gamers and you are having a hard time balancing it.
- DUAL-WIELDING:
Bring it back! Using a grenade and a headshot is a quick and easy solution for a clean kill. Though not everyone has the ability to do so, give them the ability to choose another way/newbie-method to get those pesky critters away by having to choose different combinations of death-dealers! It also makes splitscreen more fun with uneducated friends. The Rock, Paper, Scissor combination of weapons should be a way to get your enemy down. The Assault Rifle duels are all about who held the trigger first.
- DAMAGE:
Weapon damage weaker/more health… The only beatdowns I see now are players sprinting into a fight. In my days it happened alot more often that people got engaged in a shootout and went closer to each other to get that executing beatdown.
- WEAPON PLACEMENT AND MAPS:
It has always been the nightmare of an oldschool Halo player to Veto slayer to hopefully get that Battle Rifle, but then tragically end up with Oddball or VIP. But when the callouts for weapons are all about power weapons, then we have a huge problem.
What kind of fear or excitement is it by staying at the edge of the map while pinpointing enemies at a range to get that Fuel Rod or Sniper Rifle? One should have regular weapons spawning on the map also, not only power weapon callouts. The power weapon should be rare and powerful, yes. Though not continuously dropping in your lap and then make the A-bomb feel useless. Let people wander around the map not only to find enemies, but to look for weapons that are of better use for your situation. And I mean, it’s handy with a mini-nuke, but it should be rarer to see power weapons on the map than SMG’s. (I know they don’t exist in Halo 4, but you get my point).
- UPGRADES:
Make them pickup! Invisibility and Damage boost! All of them! Bring back gadgets!
- LANGUAGE:
(English speaking countries do not need to worry about this one). I’m terribly tired of having to change my region settings to not having to read some god-awful Norwegian translated medal messages or narrations in general. They are badly translated and I certainly feel that the world has come so far education wise that I don’t need them shoved up my face like a moron. This goes for the campaign too.
Thanks for reading!!
Hope you will post your thoughts down below:)