I was looking through the Spartan Appearance options earlier and seriously… for ALL of the individual armor and visors and everything, they have a little “lore item” attached to it.
Is this REALLY necessary? So people are being paid to daydream around the offices of 343 and type up these little meaningless MP stories?? The lore in these cases, means nothing! Leave it to the books… for the people that really enjoy the lore… to go and dig up things like this themselves. Put the 343 staff to better use and work on designing a COMPLETE game and suite of content, first and foremost. In a game where so much is STILL lacking, it’s just SO great that we have all these little pieces of fiction that don’t mean anything! lol
Maybe the lore in MP really needs to be cut back next time around… that’s all I’m saying. It’s always been kinda cool to have the little bits of insight, and witty descriptions on the maps and/or location within the universe… that’s what Halo does… But man, for visors and armor, etc. (many of which are basically recycled for more REQ content)? It’s not necessary. Let multiplayer be multiplayer, and ensure players have the COMPLETE experience BEFORE anything else. Maybe if there wasn’t so MUCH armor and customization pieces, it becomes THAT much more practical to come up with a creative little story behind it… Sure. But when you have THIS much content available? It’s all the more time it takes out of the more productive areas of development.
Storytelling, ultimately, is not what multiplayer is for… and every little bit of savings in time and money adds up. The MP experience needs to be stellar, provide all the variety that the older games provided, by way of maps and game modes/playlists, and features… People play MP to compete against others. That’s the CORE purpose. With that said, I just don’t see any need (or room) for all of these little, pointless, extra pieces of FICTION. The fiction is the purpose that the Campaign serves… and we all know how H5’s Campaign turned out. At least direct their efforts towards the actual story/campaign of the game. Better utilize your time and resources… it frees up the MP teams and keeps their tasks oriented around the PRODUCTION of the MP game, and maybe you’re even improving the plot and execution, and providing additional concepts on the Campaign front, just from a simple re-allocation of your staff and their talents, and their time and efforts. Maybe their contributions can be integrated into Campaign/exploration elements. There are many other more meaningful and interesting ways to implement these types of things.
The further incorporation of lore, beyond the story mode, is just (yet another) example where 343 is trying to do too much with the Halo universe…
