Excessive Competitiveness kill HALO

343, Please take your challenge and pathetic competitiveness to Halo’s grave. You’ve lost all the regular players who just want to sit on the couch with friends and kill a few enemies and enjoy a game story after a hard day’s work. Most competitive players are finicky and will clamor for the slightest change, which will make studios work on tweaking small things over and over again. Continue to improve the competitiveness, and finally we will get a test paper instead of a game, players with high skill level can get high scores through it and show off their power. What is even more frightening is that this test paper is not an absolute score, but a relative score. Whether you can get a high score depends entirely on the level of others. The reason why ELDENRING and the previous HALO are fun, one is that they have an interesting story, and the other is that players can play happily after reaching a certain skill level without having to practice repeatedly and worry about being thrown off by others. Today’s Halo, which discards epic stories, tries to force players to repeatedly improve their skill level against another player who is constantly improving. Indeed, some players like pure PVP, but this means that HALO needs to compete with COD and APEX for players who are not many. 343, almost doing the most trivial things with the greatest effort.