Exact Killtimes for the Precision Weapons

I went into theater today to test these.

DMR kills in 5 shots at 44 frames or 1.46 seconds.
BR kills in 5 bursts (13 bullets) at 52 frames or 1.73 seconds.
Carbine kills in 8 shots at 49 frames or 1.63 seconds.
LightRifle unzoomed kills in 5 bursts (14 bullets) at 53 frames or 1.76 seconds.
LightRifle zoomed kills in 4 shots at 42 frames or 1.4 seconds.

Keep in mind that killtimes are only half of what makes a good utility weapon. I just thought that people would want to know these.

Do you know why there’s a difference between zoomed and unzoomed light rifle?

I was wondering when someone would post the kill times of the precision weapons.
The BR’s extremely low kill time is a problem. It’s almost as bad as the unscoped LR.
Carbine could also use a buff to compete (8 shots at 1.63 s?).

> I was wondering when someone would post the kill times of the precision weapons.
> The BR’s extremely low kill time is a problem. It’s almost as bad as the unscoped LR.
> Carbine could also use a buff to compete (8 shots at 1.63 s?).

If the BR gets buffed it will murder the balance of the game even more. The Carbine and BR both destroy but it’s only the overpowered DMR that gets in the way of that. A simple nerf of the DMR is all that needs to happen and the primary weapons will be balanced as intended IMO.

The LightRifle shoots a weak 3-round burst when unscoped and a powerful single shot when zoomed (with a slightly slower ROF when zoomed). So there you go.

> > I was wondering when someone would post the kill times of the precision weapons.
> > The BR’s extremely low kill time is a problem. It’s almost as bad as the unscoped LR.
> > Carbine could also use a buff to compete (8 shots at 1.63 s?).
>
> If the BR gets buffed it will murder the balance of the game even more. The Carbine and BR both destroy but it’s only the overpowered DMR that gets in the way of that. A simple nerf of the DMR is all that needs to happen and the primary weapons will be balanced as intended IMO.

No, they will not. Nerfing the DMR will cause another weapon to get OP, and then that one will get nerfed.
I might just sell my game if 343 listens to the pro-nerf whiners and nerfs the DMR.

> > > I was wondering when someone would post the kill times of the precision weapons.
> > > The BR’s extremely low kill time is a problem. It’s almost as bad as the unscoped LR.
> > > Carbine could also use a buff to compete (8 shots at 1.63 s?).
> >
> > If the BR gets buffed it will murder the balance of the game even more. The Carbine and BR both destroy but it’s only the overpowered DMR that gets in the way of that. A simple nerf of the DMR is all that needs to happen and the primary weapons will be balanced as intended IMO.
>
> No, they will not. Nerfing the DMR will cause another weapon to get OP, and then that one will get nerfed.

That makes no sense. You’re saying to buff the Carbine and BR, which are already weapons that destroy at their dominant ranges as intended (when not going against the DMR). Then leave the DMR as it is? All the weapons kill quite fast as they are right now, making them kill even faster would make it almost impossible to fight back. I could be wrong, but this is just a thought.

I find the BR, unzoomed LightRifle, and Carbine are all underpowered, Carbine in particular. Make the BR and unzoomed LightRifle shoot at a marginally faster rate than the DMR and buff the Carbine to a 7-shot (with the same spread). That would make all the killtimes around 1.4 seconds. DMR can be a few frames slower to kill from everything else because its range and accuracy are already very good.

Nerf rate of fire on DMR. Problem solved.

> Nerf rate of fire on DMR. Problem solved.

That wouldn’t solve the Carbine, though.

> > Nerf rate of fire on DMR. Problem solved.
>
> That wouldn’t solve the Carbine, though.

That would actually give the Carbine the fastest kill time in the game. The carbine does much better against the BR than the DMR, that’s for sure.

Everyone who claims the carbine would be overpowered with a buff on damage, you have to account for how limited its range is. Out of all the precision weapons, carbine’s scope is easily the least helpful, not to mention the green background is somewhat disorienting. I’ll stick with the carbine still, just somewhat frustrating to be losing fights when against people because of range. Definitely could be compensated for by increasing damage so that the damage of the hits you manage to land in range would make up for the lack of accuracy.

7sk Carbine kills in the same amount of time as the zoomed LightRifle, which is 2 frames faster than the DMR. Let’s face it, 2 frames hardly matters, especially in online play and with human error. If we buff the BR and unzoomed LightRifle’s ROFs, we can make them have the same killtime as the 7sk Carbine and leave the DMR because it’s accuracy makes up for it.

Carbine: Give it a long range reticle
BR: 4 shot with a lower fire rate

Kill times should be like:

LRZ>CC>BR>DMR>LR

The Br’s recoil and the CC’s requirement of 8 shots will keep them from competing with the DMR at long ranges.

Fix Bugs and glitches and add new custom options. After this game is patched there is time for the game to develop and gain data for weapon tweaking. Honestly there Balance is a vague term. There are different kinds of balance. This is a Skill curve balance. It leans to Rock Paper Scissors for the low-mid ranks. Once players become proficient a few harder to use weapons start to outclass other weapons in capable hands and it becomes a game of tactics that are user based instead of a game of who’s weapon is in its range.

Right now 90% of the complaining is from people that played to many bad halos that didn’t punish them severly for not being aware of lines of sight over large maps because only snipers we effective at long range.

Pit snipe tower to snipe tower. H3 BR kill time is like 4-5 seconds if at all cause of bullet spread. Halo 4 DMR it would be less than 2 seconds. These noobs aren’t used to having to think that much about where they are and when.

Wasn’t the DMR nerfed?