Halo 4 is a great, class-A title. The gameplay is fun, the art direction is genious, the graphics are pretty, and there are plenty of options for replayability. There’s no denying that 343 really put their heart and soul into this game.
But, our beloved franchise has also undeniably veered from what it originated as. While conforming to the modern FPS and adding new features is necessary to profits and a “fresh experience”, that doesn’t mean the old features should be left out.
Halo CE was great for the campaign, revolutionary at the time, and most everyone loved it. Then came along Halo 2, and nobody can complain about the addition of xbox live and the competitive features it introduced. Halo 3 continued along the same path, but added tons of great innovative things that we all loved and enjoyed. Yes, there were still complainers, there will always be complainers, but know I’m not here to complain, merely suggest and share my opinion.
I loved the first 3 games with all my heart. ODST seemed to be the first bad mark on the franchise though, because it lacked many features Halo 3 had. But hey, it was basically an expansion, the next game, Reach, was surely going to be a blockbuster.
Instead of adding onto what already existed to Halo’s formula, they attempted to rewrite it. I understand why they did this, it was an experiment, they conformed to what the population wanted. Obviously the population did not sustain the healthy population Halo 3 did, this is due to nostalgia, other big titles, etc. Many factors.
The thing they did wrong was removing some previous options and features we had. Competitiveness vanished with gimmicks, but I think we can all still agree that Reach was “competitive”, just not as fair. Halo 4 is also competitive, but also not as fair.
It’s perfectly fine for game developers to advance their series and add onto what people are familiar with, but rewriting the formula and making that THE ONLY OPTION is not the way to go. Halo 3’s formula was near perfection as far as competition goes.
Why try and rewrite the formula for the competitiveness and make that the only option. Sure, you’re trying to “revolutionize” it, but the old saying goes, if it’s not broke, don’t fix it.
Gimmicks, such as armor abilities and loadouts, are expected in future installments and welcome by me. More options, more fun! But the one thing 343 doesn’t understand, is that an even playing field will always be an even playing field. You must have that for competition. Why remove the levelness that Halo was, and make it the only option for us to participate in a broken competitive system?
Many games rely on chance. They’re for fun, see what happens. But look at football, baseball, volleyball, any damn competitive sport has an even playing field, the only difference are the players.
In order to get back hard wired fans, this is what I suggest, and I know it’s been suggested 1000 times. Why remove the option of fairness. You can have a social playlist full of gimmicks and all that, but leave the competitive playlists alone. You simply cannot have a ranking system based on fallacies.
Also, another big thing is polishing the game. I know everyone at 343 is a true Halo fan, detail oriented, but damn, you turned the blind eye to a lot of little features that made the game feel solid.
Anyway, that’s all I have to say about that.
