Every Units Speed

I have some notes from previous testing that I feel I should share. All units were ran across the map Highway from one crater hole to another. These are the times I recorded for the following units. I tested each one multiple times. Times were rounded to the nearest second. If you’re interested, I have Cutters old raid and new raid times for all infantry. I also have forgehogs speed buff times as well.

UNSC
Marine- 1:28
ODST( with raid 2)- 0:55
Jackrabbit- 0:34
Hellbringer- 1:14
Cryo Trooper- 1:24
Sniper- 1:11
Cyclops- 1:11
Warthog- 0:45
Flame Warthog (without redline)- 0:45
Mantis- 1:06
Wolverine- 0:47
Kodiak- 1:12
Scorpion- 1:19
Grizzly- 1:33
Colossus- 1:42
Hornet- 51
Sentinel- 0:39
Nightingale- 0:59
Frostraven- 1:05
Vulture- 1:43
Retriever Sentinel- 0:52
Condor- 1:15
Leon- 0:46
August- 1:11
Robert- 1:16
Pelican transport ship- I made a course the length of the transport distance and ran a jackrabbit through it. Jackrabbit made that distance in 20.16 sec, Pelican ran it in 11.88 sec. So Pelican is almost twice as fast as a jackrabbit. Fun fact!

BANISHED
Grunt- 1:11
Chopper- 0:39
Ghost- 35.5
Skitterer- 0:58
Phantom- 0:49
Jump brute- 1:17
Suicide Grunt- 1:27
Elite Ranger- 1:24
Elite Enforcer- 1:01
Goliath- 1:11
Hunter- 1:24
Marauder- 0:52
Reaver- 0:57
Locust- 1:37
Wraith- 1:02
Engineer- 1:10
Banshee- 0:45
Shroud- 1:17
Blisterback- 1:07
Scarab- 1:24
Decimus (without Boundless fury)- 1:24

HEROS
Jerome, Alice, Douglas- 1:11
Sgt Johnson- 1:11
Forgehog- 0:40
Kinsanos Cyclops- 0:47
Commander Jerome- 1:11
Command Mantis( with or without Jerome)- 1:32
Bison- 1:18
Chosen- 1:01
Warlord (without Boundless fury)- 1:11
Honor Guard- 0:41
Hunter Captain- 1:37
Arbiter- 0:51 I also made a course for as long as the rage would last. He could run it in 25.5 seconds. The ghost could do it in 25. So Arby pretty much runs as fast as a ghost when he’s in rage.

Pretty cool, so the jack rabbit is the fastest. I find it crazy how the hornet is slower than the banshee, but it also seems weaker in regards of DPS.

I’m never realized how show locusts are. They’re tied with the hunter captain which is a notoriously show character.

Arby + Y ability > all

Nice work, I can see you put a lot of effort into it.

> 2533274795008809;2:
> Pretty cool, so the jack rabbit is the fastest. I find it crazy how the hornet is slower than the banshee, but it also seems weaker in regards of DPS.

I use to think the ghost was the fastest scout but after doping a little more looking, it was the jackrabbit

> 2533274861983747;1:
> I have some notes from previous testing that I feel I should share. All units were ran across the map Highway from one crater hole to another. These are the times I recorded for the following units. I tested each one multiple times. Times were rounded to the nearest second. If you’re interested, I have Cutters old raid and new raid times for all infantry. I also have forgehogs speed buff times as well.
>
> UNSCMarine- 1:28
>
> ODST( with raid 2)- 0:55
> Jackrabbit- 0:34
> Hellbringer- 1:14
> Cryo Trooper- 1:24
> Sniper- 1:11
> Cyclops- 1:11
> Warthog- 0:45
> Flame Warthog (without redline)- 0:45
> Mantis- 1:06
> Wolverine- 0:47
> Kodiak- 1:12
> Scorpion- 1:19
> Grizzly- 1:33
> Colossus- 1:42
> Hornet- 51
> Sentinel- 0:39
> Nightingale- 0:59
> Frostraven- 1:05
> Vulture- 1:43
> Retriever Sentinel- 0:52
> Condor- 1:15
> Leon- 0:46
> August- 1:11
> Robert- 1:16
> Pelican transport ship- I made a course the length of the transport distance and ran a jackrabbit through it. Jackrabbit made that distance in 20.16 sec, Pelican ran it in 11.88 sec. So Pelican is almost twice as fast as a jackrabbit. Fun fact!
>
> BANISHEDGrunt- 1:11
> Chopper- 0:39
> Skitterer- 0:58
> Phantom- 0:49
> Jump brute- 1:17
> Suicide Grunt- 1:27
> Elite Ranger- 1:24
> Elite Enforcer- 1:01
> Goliath- 1:11
> Hunter- 1:24
> Marauder- 0:52
> Reaver- 0:57
> Locust- 1:37
> Wraith- 1:02
> Engineer- 1:10
> Banshee- 0:45
> Shroud- 1:17
> Blisterback- 1:07
> Scarab- 1:24
> Decimus (without Boundless fury)- 1:24
>
> HEROSJerome, Alice, Douglas- 1:11
> Sgt Johnson- 1:11
> Forgehog- 0:40
> Kinsanos Cyclops- 0:47
> Commander Jerome- 1:11
> Command Mantis( with or without Jerome)- 1:32
> Bison- 1:18
> Chosen- 1:01
> Warlord (without Boundless fury)- 1:11
> Honor Guard- 0:41
> Hunter Captain- 1:37
> Arbiter- 0:51

Where is the difference betwee the old and new raid?

Nice work, but I don’t see cutter’s different raid times in there? I was really curious to see the difference

> 2533274861983747;1:
> I have some notes from previous testing that I feel I should share. All units were ran across the map Highway from one crater hole to another. These are the times I recorded for the following units. I tested each one multiple times. Times were rounded to the nearest second. If you’re interested, I have Cutters old raid and new raid times for all infantry. I also have forgehogs speed buff times as well.
>
> UNSCMarine- 1:28
>
> ODST( with raid 2)- 0:55
> Jackrabbit- 0:34
> Hellbringer- 1:14
> Cryo Trooper- 1:24
> Sniper- 1:11
> Cyclops- 1:11
> Warthog- 0:45
> Flame Warthog (without redline)- 0:45
> Mantis- 1:06
> Wolverine- 0:47
> Kodiak- 1:12
> Scorpion- 1:19
> Grizzly- 1:33
> Colossus- 1:42
> Hornet- 51
> Sentinel- 0:39
> Nightingale- 0:59
> Frostraven- 1:05
> Vulture- 1:43
> Retriever Sentinel- 0:52
> Condor- 1:15
> Leon- 0:46
> August- 1:11
> Robert- 1:16
> Pelican transport ship- I made a course the length of the transport distance and ran a jackrabbit through it. Jackrabbit made that distance in 20.16 sec, Pelican ran it in 11.88 sec. So Pelican is almost twice as fast as a jackrabbit. Fun fact!
>
> BANISHEDGrunt- 1:11
> Chopper- 0:39
> Skitterer- 0:58
> Phantom- 0:49
> Jump brute- 1:17
> Suicide Grunt- 1:27
> Elite Ranger- 1:24
> Elite Enforcer- 1:01
> Goliath- 1:11
> Hunter- 1:24
> Marauder- 0:52
> Reaver- 0:57
> Locust- 1:37
> Wraith- 1:02
> Engineer- 1:10
> Banshee- 0:45
> Shroud- 1:17
> Blisterback- 1:07
> Scarab- 1:24
> Decimus (without Boundless fury)- 1:24
>
> HEROSJerome, Alice, Douglas- 1:11
> Sgt Johnson- 1:11
> Forgehog- 0:40
> Kinsanos Cyclops- 0:47
> Commander Jerome- 1:11
> Command Mantis( with or without Jerome)- 1:32
> Bison- 1:18
> Chosen- 1:01
> Warlord (without Boundless fury)- 1:11
> Honor Guard- 0:41
> Hunter Captain- 1:37
> Arbiter- 0:51

Is there no ghost speed?

What are the differences in infantry speeds between Cutter’s old raid and new?

Holy crap, I didn’t know Kinsano’s cyclops was so damn fast!

> 2533274861983747;1:
> HEROSJerome, Alice, Douglas- 1:11
> Sgt Johnson- 1:11
> Forgehog- 0:40
> Kinsanos Cyclops- 0:47
> Commander Jerome- 1:11
> Command Mantis( with or without Jerome)- 1:32
> Bison- 1:18
> Chosen- 1:01
> Warlord (without Boundless fury)- 1:11
> Honor Guard- 0:41
> Hunter Captain- 1:37
> Arbiter- 0:51

Are The Hero’s in this test fully upgraded or just vanilla.

The reason i ask is because i think the Honor Guard
Gets a speed buff with each upgraded,
I Could be wrong because i dont play shipmaster vary much but if im right then could a Honor Guard be faster then a JackRabbit?

All units tested were fully upgraded. No speed buffs were added. I will edit the post and include the ghost. I apologize that I forgot to put that on there. I will post Cutters old and new Raid times later today when I’m available since people are interested.

> 2533274861983747;1:
> I have some notes from previous testing that I feel I should share. All units were ran across the map Highway from one crater hole to another. These are the times I recorded for the following units. I tested each one multiple times. Times were rounded to the nearest second. If you’re interested, I have Cutters old raid and new raid times for all infantry. I also have forgehogs speed buff times as well.
>
> UNSCMarine- 1:28
>
> ODST( with raid 2)- 0:55
> Jackrabbit- 0:34
> Hellbringer- 1:14
> Cryo Trooper- 1:24
> Sniper- 1:11
> Cyclops- 1:11
> Warthog- 0:45
> Flame Warthog (without redline)- 0:45
> Mantis- 1:06
> Wolverine- 0:47
> Kodiak- 1:12
> Scorpion- 1:19
> Grizzly- 1:33
> Colossus- 1:42
> Hornet- 51
> Sentinel- 0:39
> Nightingale- 0:59
> Frostraven- 1:05
> Vulture- 1:43
> Retriever Sentinel- 0:52
> Condor- 1:15
> Leon- 0:46
> August- 1:11
> Robert- 1:16
> Pelican transport ship- I made a course the length of the transport distance and ran a jackrabbit through it. Jackrabbit made that distance in 20.16 sec, Pelican ran it in 11.88 sec. So Pelican is almost twice as fast as a jackrabbit. Fun fact!
>
> BANISHEDGrunt- 1:11
> Chopper- 0:39
> Skitterer- 0:58
> Phantom- 0:49
> Jump brute- 1:17
> Suicide Grunt- 1:27
> Elite Ranger- 1:24
> Elite Enforcer- 1:01
> Goliath- 1:11
> Hunter- 1:24
> Marauder- 0:52
> Reaver- 0:57
> Locust- 1:37
> Wraith- 1:02
> Engineer- 1:10
> Banshee- 0:45
> Shroud- 1:17
> Blisterback- 1:07
> Scarab- 1:24
> Decimus (without Boundless fury)- 1:24
>
> HEROSJerome, Alice, Douglas- 1:11
> Sgt Johnson- 1:11
> Forgehog- 0:40
> Kinsanos Cyclops- 0:47
> Commander Jerome- 1:11
> Command Mantis( with or without Jerome)- 1:32
> Bison- 1:18
> Chosen- 1:01
> Warlord (without Boundless fury)- 1:11
> Honor Guard- 0:41
> Hunter Captain- 1:37
> Arbiter- 0:51

Thanks this is really useful, great work putting this together! I had an idea of units health and damage and was just thinking it would be nice to know their speed.

All units tested were Fully upgraded with raid 2. These tests were done on Highway in the exact way that I always have tested everything else. I use a stopwatch and not the game timer on the HUD by the way.

Cutters Raid before July update:
raid time (base time)
Marine- 1:10 (1:28)
Hellbringer- 1:14 (1:14)
Sniper- 0:57 (1:11)
Cyclops- 0:57 (1:11)

Cutters Raid after July update:
raid time (base time)
Marine- 1:10 (1:28)
Hellbringer- 1:01 (1:14)
Sniper- 0:59 (1:11)
Cyclops- 0:59 (1:11)

> 2533274826183449;4:
> Arby + Y ability > all

Since you said this I actually did test it. I’ve included those results in the post. An enraged Arby can get moving almost as fast as a ghost.

That speed on forge is part of the problem… no other heroes can catch him lol.

Also, could you test the speed gap between Elite led and Brute led grunt squads? I know there’s some difference, it’d be nice to know exactly how much.

He’s the same as a Warthog. When you give him defensive aura, the 2nd upgrade, it allows him to boost unit speeds within his nanobot field. If forgehog didn’t also get a slight increase to speed then he wouldn’t be able to run with warthogs and give them a boost.

Awesome post. Damn Collodus are -Yoink- slow.

Is there a way to capture suicide grunt’s sprint speed? Or goliaths ram speed? Like having them chase down faster units?

Great post!
Just for convenience, here is the same list but sorted (on time).

Jackrabbit (UNSC) - 0:34
Ghost (BANISHED) - 0:35.5
Sentinel (UNSC) - 0:39
Chopper (BANISHED) - 0:39
Forgehog (HEROS) - 0:40
Honor Guard (HEROS) - 0:41
Warthog (UNSC) - 0:45
Flame Warthog (without redline) (UNSC) - 0:45
Banshee (BANISHED) - 0:45
Leon (UNSC) - 0:46
Wolverine (UNSC) - 0:47
Kinsanos Cyclops (HEROS) - 0:47
Phantom (BANISHED) - 0:49
Hornet (UNSC) - 0:51
Arbiter (HEROS) - 0:51
Retriever Sentinel (UNSC) - 0:52
Marauder (BANISHED) - 0:52
ODST (with raid 2) (UNSC) - 0:55
Reaver (BANISHED) - 0:57
Skitterer (BANISHED) - 0:58
Nightingale (UNSC) - 0:59
Elite Enforcer (BANISHED) - 1:01
Chosen (HEROS) - 1:01
Wraith (BANISHED) - 1:02
Frostraven (UNSC) - 1:05
Mantis (UNSC) - 1:06
Blisterback (BANISHED) - 1:07
Engineer (BANISHED) - 1:10
Sniper (UNSC) - 1:11
Cyclops (UNSC) - 1:11
August (UNSC) - 1:11
Grunt (BANISHED) - 1:11
Goliath (BANISHED) - 1:11
Jerome, Alice, Douglas (HEROS) - 1:11
Sgt Johnson (HEROS) - 1:11
Commander Jerome (HEROS) - 1:11
Warlord (without Boundless fury) (HEROS) - 1:11
Kodiak (UNSC) - 1:12
Hellbringer (UNSC) - 1:14
Condor (UNSC) - 1:15
Robert (UNSC) - 1:16
Jump brute (BANISHED) - 1:17
Shroud (BANISHED) - 1:17
Bison (HEROS) - 1:18
Scorpion (UNSC) - 1:19
Cryo Trooper (UNSC) - 1:24
Elite Ranger (BANISHED) - 1:24
Hunter (BANISHED) - 1:24
Scarab (BANISHED) - 1:24
Decimus (without Boundless fury) (BANISHED) - 1:24
Suicide Grunt (BANISHED) - 1:27
Marine (UNSC) - 1:28
Command Mantis (with or without Jerome) (HEROS) - 1:32
Grizzly (UNSC) - 1:33
Locust (BANISHED) - 1:37
Hunter Captain (HEROS) - 1:37
Colossus (UNSC) - 1:42
Vulture (UNSC) - 1:43