Halo2 - “Noob Combo” - Plasma Pistol + B.R. = instant death. Almost anyone that was decent used this combo.
Halo3 - Needles were WAY too powerful! Was extremely hard to beat a kid who had needles and even if you did he would usually still get the Kill from the Grave from the needles explosion.
Halo4 - Boltshot - Charge it up one shot = one kill.
Every Halo game so far has had something that everyone complained about. These little things are not the things we should be worrying about!! We should be concerning ourselves with the ranking system, playlists, and maps. Those things are what makes or breaks a game
Except in previous Halos, none of those were spawn weapons unless playing a gametype catered to them.
I wasnt aware that fileshare, regional filters and Thetre were small things.
I’ll be sure to tell the community that 
Halo 4 has more problems than any other Halo, but the people who are able to look aside that can see that Halo 4 is truly a beautiful game.
All games have their problems.
> Halo 4 has more problems than any other Halo, but the people who are able to look aside that can see that Halo 4 is truly a beautiful game.
>
> All games have their problems.
Campaign wise its beautiful
multiplayer wise not so much 
Funny how people forget Bungie wasn’t perfect either.
Sigh… People consistently get their Needler facts wrong. Halo 2 (by itself): terrible. Halo 3: decent, not much range. Reach: better, good balance. Halo 4: even stronger, smaller clip.
None of the previous Halos’ problems stemmed from things you could spawn with though. Halo 4 is more inherently flawed than any other, and this is hardly debatable.
> Funny how people forget Bungie wasn’t perfect either.
Oh, I remember…