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> I am talking purely about the colour-palette used in Halo 4. In a more serious setting means: I am out in second world war(serious), vs I am animated plant and fighting against animated zombies(not serious). If you make all soldiers in world war 2 pink you change the setting, and the game will seem like a joke and nothing to worry about.
… wait … World War II soldiers weren’t pink?
Okay, now you’ve really lost me.
Right, so you’re saying that the bright colors in Halo 4 give you false confidence? But Halo 4 was the first Halo since Halo 2 that I couldn’t beat on Legendary solo (or given up on) and needed a co-op buddy. It’s a pretty difficult game. So if what you’re saying is true, and I go turn the color and brightness down on my TV, then I’ll lose that Cartoon Confidence and the game will be even harder?
How about this question: why? To what end? Why did they make their game so gorgeous? What was their sneaky little plan?
“We should make our game look really bright and pretty and pleasing to the eyeballs!”
“Why would we ever do such a thing? Who wants that?”
“I don’t know … bright things remind me of cartoons and we’ll trick nobody into playing it because it ends up being a big flop for a Halo game so our evil plan to make our game look nice fails”
“Then why are you suggesting it”
“Oh, well, see this is a satirical little bit of dialog to prove a point, there is no foresight here, it’s just to demonstrate how ridiculous this would be if it actually took place.”
“So this conversation never happened?”
“No”
“And we’re going to make Halo 4 look really pretty because that’s what people have been trying to do since the advent of video games?”
“Yup”
“Okay”
^ see? You heard it from those guys. It’s bright, colorful, and pretty because they wanted an attractive video game.
To convince me otherwise, sense is going to have to be made.