Ever since Halo 5. Halo has been declining.

Ever since Halo Reach Halo has been declining. Now comes Halo 5 Guardians, Halo has been declining much more rapidly Why is Halo Declining? And What Can YOU Do About It? #MakeHaloGreatAgain - YouTube we need to unite and tell 343i what we want and what works and what doesn’t work. Everything Halo wars 2 is doing RIGHT and why it saved Halo for me | Halo wars 2 discussions - YouTube
Do you agree that Halo is declining?

It’s been declining since Reach, not 5.

> 2535437652903765;2:
> It’s been declining since Reach, not 5.

I heard about that, a lot of fans still hate on Reach. Well maybe not hate on it but didn’t enjoy Reach. And it didn’t have the duel wield which the other Classic Halo games made by Bungie had. EDIT Halo 3 ODST didn’t have dual wielding either only for multiplayer which was Halo 3.

5 was a bump from the massive failures of 4 and MCC, but it did not or is not saving the series by any means.

> 2533274800772611;4:
> 5 was a bump from the massive failures of 4 and MCC, but it did not or is not saving the series by any means.

Yeah, COD Halo, had good campaign we got to see a side of John that was only in expanded material. Though COD Halo had it’s horrible multiplayer. Let’s try to steal the Call of Duty fans oh dang it they brought out Call of Duty II. MCC was a failure it didn’t help Halo that much.

Halo 5 is just suffering from the long-standing damage that Reach, H4, and MCC have done to the series… It’s a much better game than the 3 of them. People are just butthurt about Halo’s last few years and aren’t open to new experiences.

Although 343’s content/playlist management since launch hasn’t helped much either… missing content. THEY NEED TO GET IT RIGHT… when it matters most. FIRST IMPRESSIONS. Get everything in for players at LAUNCH.

Halo 5 could have been amazing, but it turned out to having abysmal campaign, mediocre MP and Microtransactions. Halo 4 which too wasn’t great, had Better Campaign atleast, MP was even more Codified.

> 2533274873580796;6:
> Halo 5 is just suffering from the long-standing damage that Reach, H4, and MCC have done to the series… It’s a much better game than the 3 of them. People are just butthurt about Halo’s last few years and aren’t open to new experiences.
>
> Although 343’s content/playlist management since launch hasn’t helped much either… missing content. THEY NEED TO GET IT RIGHT… when it matters most. FIRST IMPRESSIONS. Get everything in for players at LAUNCH.

What is better about Halo 5 than any of those games? It doesn’t have any more content, even after eight “free” updates. It doesn’t have a better campaign than any of them. It’s UI design is horrible. The game is a buggy mess. It is uglier than all of those games.

I don’t understand why people keep saying that Halo 5 is the best game since Halo 3. IMO it’s the worst Halo game yet. At least the other bad games in the series had aspects of them that stood out. Reach had really good custom game and community support. Halo 4 had an awesome campaign. MCC has five awesome campaigns. Halo 5’s only redeeming quality is the Forge, and because 343i -Yoinked!- up custom games and community stuff so much it really doesn’t have a big impact on the game. Hopefully with the Anvil’s Legacy update it will finally get to the point where it should have been at launch.

I like how people say Halo started declining with Reach(which may be true) but it still maintained enough people to have Halo 4 start off popular, probably even more popular than Halo Reach but then failed to hold people which resulted in what we have now. You can say it started in Halo Reach, but in truth, Halo Reach didn’t have a drop off large enough to mess up anything, actually, without Reach we wouldn’t have many of the younger fans we got now as the older generation would still faze out, so in my opinion it was 4 to start the decline and 5 to carry it on.

> 2533274873580796;6:
> Halo 5 is just suffering from the long-standing damage that Reach, H4, and MCC have done to the series… It’s a much better game than the 3 of them. People are just butthurt about Halo’s last few years and aren’t open to new experiences.
>
> Although 343’s content/playlist management since launch hasn’t helped much either… missing content. THEY NEED TO GET IT RIGHT… when it matters most. FIRST IMPRESSIONS. Get everything in for players at LAUNCH.

Yeah, even though Reach was more popular than Halo 5 at this point in its life span, actually, it was more popular than Halo 5 is right now TWO YEARS after it came out. Halo 4 caused the most damage and MCC could have saved us all if it wasn’t a broken mess at launch.

> 2535406272231884;9:
> I like how people say Halo started declining with Reach(which may be true) but it still maintained enough people to have Halo 4 start off popular, probably even more popular than Halo Reach but then failed to hold people which resulted in what we have now. You can say it started in Halo Reach, but in truth, Halo Reach didn’t have a drop off large enough to mess up anything, actually, without Reach we wouldn’t have many of the younger fans we got now as the older generation would still faze out, so in my opinion it was 4 to start the decline and 5 to carry it on.

Reach was great, I love it.

Most of the people who left didn’t like sprint, or were a part of the mlg community. That dosn’t include everyone, that’s just the sizable portion I know of.

> 2533274800772611;8:
> > 2533274873580796;6:
> > Halo 5 is just suffering from the long-standing damage that Reach, H4, and MCC have done to the series… It’s a much better game than the 3 of them. People are just butthurt about Halo’s last few years and aren’t open to new experiences.
> >
> > Although 343’s content/playlist management since launch hasn’t helped much either… missing content. THEY NEED TO GET IT RIGHT… when it matters most. FIRST IMPRESSIONS. Get everything in for players at LAUNCH.
>
>
> What is better about Halo 5 than any of those games? It doesn’t have any more content, even after eight “free” updates. It doesn’t have a better campaign than any of them. It’s UI design is horrible. The game is a buggy mess. It is uglier than all of those games.
>
> I don’t understand why people keep saying that Halo 5 is the best game since Halo 3. IMO it’s the worst Halo game yet. At least the other bad games in the series had aspects of them that stood out. Reach had really good custom game and community support. Halo 4 had an awesome campaign. MCC has five awesome campaigns. Halo 5’s only redeeming quality is the Forge, and because 343i -Yoinked!- up custom games and community stuff so much it really doesn’t have a big impact on the game. Hopefully with the Anvil’s Legacy update it will finally get to the point where it should have been at launch.

It’s because of the gameplay that 343 has built the game around… the UI could be better, OK… so what? It’s not difficult to fire up a few games of Team Slayer… and when I do, the game is generally a lot of fun. Sound game mechanics, overall good hit-detection… the servers have been questionable lately at times, but the game is playable. The sandbox and player abilities are tuned well relative to each other, besides Spartan Charge maybe. The game itself… the sandbox, the mechanics… it’s very well made.

Content… there is more left to be desired, yes… especially in Arena, but there are a good number of Arena maps now. If you sick of that, you have Warzone… Breakout… with its own set of maps. Campaign is still there too… the biggest issue people have with Campaign is that they felt it mislead them and their expectations… and guess what? Halo 2’s campaign really disappointed me as well. I got caught up in the pre-release teasers, gameplay, and hype… It wasn’t anything like any of it either.

A lot of people get tunnel visioned into one aspect of the game… the game is divided into like 5 separate experiences. There’s a lot to do… the other games? H4’s campaign was no better than H5’s… I thought it was worse from a gameplay standpoint. It’s MP was bad… the sandbox and gameplay? Clunky and lacking polish… MCC I shouldn’t have to say much. Horrible launch burned a lot of people and it’s still a bit buggy… Yeah, there’s lots of value included with all of the campaigns and MP maps and experiences… but they are not the ORIGINAL forms of each game. There are LITTLE unintentional changes to the sandbox. You have the PC versions of CE and H2 and their differences between the console versions to put up with. You have to lead shots like 2-3 times as much as you did with precision weapons compared to on the 360… it’s LITTLE things that make a big difference. They are NOT the original versions of the games.

With Halo 5, you have a game that returns to Halo’s original ideals of fair/Arena starts and game modes, that’s built from the ground up for Xbox One… it generally plays like it should, outside of server and network related issues. There are various issues with the game, yes… but lets at least be sensible about it.

> 2533274800772611;8:
> > 2533274873580796;6:
> > Halo 5 is just suffering from the long-standing damage that Reach, H4, and MCC have done to the series… It’s a much better game than the 3 of them. People are just butthurt about Halo’s last few years and aren’t open to new experiences.
> >
> > Although 343’s content/playlist management since launch hasn’t helped much either… missing content. THEY NEED TO GET IT RIGHT… when it matters most. FIRST IMPRESSIONS. Get everything in for players at LAUNCH.
>
>
> What is better about Halo 5 than any of those games? It doesn’t have any more content, even after eight “free” updates. It doesn’t have a better campaign than any of them. It’s UI design is horrible. The game is a buggy mess. It is uglier than all of those games.
>
> I don’t understand why people keep saying that Halo 5 is the best game since Halo 3. IMO it’s the worst Halo game yet. At least the other bad games in the series had aspects of them that stood out. Reach had really good custom game and community support. Halo 4 had an awesome campaign. MCC has five awesome campaigns. Halo 5’s only redeeming quality is the Forge, and because 343i -Yoinked!- up custom games and community stuff so much it really doesn’t have a big impact on the game. Hopefully with the Anvil’s Legacy update it will finally get to the point where it should have been at launch.

H5 trounces reach and h4 if you ask me. The only thing h5 loses at is content and how it’s armor system is setup by microTs. It is the first halo to have a real ranking system since h3, it has brought back competitive halo for the first time since h3, it also dumbed down the abilities when compared to reach and h4 having dozens of them. Jetpacks? Gone are the days of breaking map control by flying right over people. Armor lock? Just as bad as halo having sprint in the sense it delayed the game, engagements, and rewarded the losing player. Then you have h4s promeathean vision being scrapped. No more loadouts, ordnances, we’re back to equal starts and having it where power positions matter at least a little more than reach and h4 used them.

H5 is hurt by still continuing the abilities even if they’re dumbed down in numbers. As said already it also lacked variety from the get go, had delayed content, has downgrades in features, worst (and personally the FIRST bad campaign) and it’s riding three games that have all been trending downward. H5 is definately the best one since h3 for me due to what it offers from the competitive multiplayer side of it all.

Halo has been going downhill ever since reach. Halo 5s multiplayer was a great return to form to the series and had it launched with a lot more connect and options then it could have had a much higher population than it does now. Halo 6 needs a good multiplayer and a miraculously good story after the disaster that was halo 5s campaign. To sum it up I believe halo 5 didn’t hurt the series as much as 4 and the MCC but there is still plenty of room for improvement.

> 2535448706946788;3:
> > 2535437652903765;2:
> > It’s been declining since Reach, not 5.
>
>
> I heard about that, a lot of fans still hate on Reach. Well maybe not hate on it but didn’t enjoy Reach. And it didn’t have the duel wield which the other Classic Halo games made by Bungie had. EDIT Halo 3 ODST didn’t have dual wielding either only for multiplayer which was Halo 3.

People have been hating on Halo since Halo 2. Hating is absolutely nothing new.

In terms of numbers, Halo has been declining since Reach.

> 2533274873580796;12:
> > 2533274800772611;8:
> > > 2533274873580796;6:
> > > Halo 5 is just suffering from the long-standing damage that Reach, H4, and MCC have done to the series… It’s a much better game than the 3 of them. People are just butthurt about Halo’s last few years and aren’t open to new experiences.
> > >
> > > Although 343’s content/playlist management since launch hasn’t helped much either… missing content. THEY NEED TO GET IT RIGHT… when it matters most. FIRST IMPRESSIONS. Get everything in for players at LAUNCH.
> >
> >
> > What is better about Halo 5 than any of those games? It doesn’t have any more content, even after eight “free” updates. It doesn’t have a better campaign than any of them. It’s UI design is horrible. The game is a buggy mess. It is uglier than all of those games.
> >
> > I don’t understand why people keep saying that Halo 5 is the best game since Halo 3. IMO it’s the worst Halo game yet. At least the other bad games in the series had aspects of them that stood out. Reach had really good custom game and community support. Halo 4 had an awesome campaign. MCC has five awesome campaigns. Halo 5’s only redeeming quality is the Forge, and because 343i -Yoinked!- up custom games and community stuff so much it really doesn’t have a big impact on the game. Hopefully with the Anvil’s Legacy update it will finally get to the point where it should have been at launch.
>
>
> It’s because of the gameplay that 343 has built the game around… the UI could be better, OK… so what? It’s not difficult to fire up a few games of Team Slayer… and when I do, the game is generally a lot of fun. Sound game mechanics, overall good hit-detection… the servers have been questionable lately at times, but the game is playable. The sandbox and player abilities are tuned well relative to each other, besides Spartan Charge maybe. The game itself… the sandbox, the mechanics… it’s very well made.
>
> Content… there is more left to be desired, yes… especially in Arena, but there are a good number of Arena maps now. If you sick of that, you have Warzone… Breakout… with its own set of maps. Campaign is still there too… the biggest issue people have with Campaign is that they felt it mislead them and their expectations… and guess what? Halo 2’s campaign really disappointed me as well. I got caught up in the pre-release teasers, gameplay, and hype… It wasn’t anything like any of it either.
>
> A lot of people get tunnel visioned into one aspect of the game… the game is divided into like 5 separate experiences. There’s a lot to do… the other games? H4’s campaign was no better than H5’s… I thought it was worse from a gameplay standpoint. It’s MP was bad… the sandbox and gameplay? Clunky and lacking polish… MCC I shouldn’t have to say much. Horrible launch burned a lot of people and it’s still a bit buggy… Yeah, there’s lots of value included with all of the campaigns and MP maps and experiences… but they are not the ORIGINAL forms of each game. There are LITTLE unintentional changes to the sandbox. You have the PC versions of CE and H2 and their differences between the console versions to put up with. You have to lead shots like 2-3 times as much as you did with precision weapons compared to on the 360… it’s LITTLE things that make a big difference. They are NOT the original versions of the games.
>
> With Halo 5, you have a game that returns to Halo’s original ideals of fair/Arena starts and game modes, that’s built from the ground up for Xbox One… it generally plays like it should, outside of server and network related issues. There are various issues with the game, yes… but lets at least be sensible about it.

When I see Halo 5 I see Halo 4 multiplayer, but with all of the fun taken out. Sure, they took out loadouts, a huge part of what made Halo 4 multiplayer lackluster, but they doubled down on the abilities. Instead of one Armor Ability you have like five now. I guess it comes down to why you didn’t like Armor Abilities in Reach and 4. I didn’t mind the fact that they were loadout based. My problem was always the huge impact they had on map design and gameplay. The new Spartan Abilities are not any better than Armor Abilities in that regard. They might actually be worse.

There is more to a Halo game than just even starts. It’s about how the weapons behave and are balanced. How maps are designed, and what gametypes are played. Vehicles for Christ’s sake. Map control and even starts are not the only things that make a Halo game a Halo game. Sure, they are important, but they are not the only parts, and it’s the other parts that Halo 5 is missing completely, or that it has seemingly purposefully separated and put into Warzone, a gametype that is nothing like a Halo game. The even starts you praise? Gone. Sandbox balance? Gone. Creative and varied map design? Gone. And don’t even bring up the fact that the entire mode is as close to pay to win as possible with it’s microtrasaction garbage. If you are like me, and are a long time, and serious, fan of series, but have never enjoyed the sweaty aspects of the game, then this game is a huge stab in the back. There is no fun to be had. You have to try your hardest at all times, there is no such thing as relaxing and screwing around with your friends. It’s not even a gametype thing. It’s baked into the core of the game. The way that they have balanced the movement and aiming is just frustrating and over-complicated. I get that they were trying to make a game that appeals to the eSports crowd, I really do, but both Halo 2 and Halo 3 were still fun to play and they had MLG communities that were 10x the size.

The problem with 343i is that they refuse to look at the old games. They add mechanics and change things to try and attract the CoD kids, but in the process they have created a game that as alienated a lot of Halo fans, while also failing to pull over anyone. The sales numbers show this. Meanwhile, the space in the Market that Halo used to occupy is completely empty. The original Halo formula never died. Halo did. Now that might seem like a contradiction, but it’s not when you stop and think about it. Halo only started to fail after they started to change everything. People are hungry for a classic Halo game. And that doesn’t mean that it has to be a clone either. There is a lot that 343i could do to make a “classic” Halo stand out. Mechanics such as ground pound are a good example of this. It would fit perfectly into the classic formula. They could build on top instead of changing for the sake of change. Overhaul custom game options, while bringing over the Halo 5 Forge and soon to be released browser over. Build a clan system into the game. Launch with a Custom Games browser. All of those things would allow the game to stand out and be it’s own thing instead of trying to be a better version of what already exists.

Halo hit a bump in the road at Reach. Then 343 decided to take the worst parts of Reach and amplify them in Halo 4, and thus Halo began its true decline.

I think it’s a dip. People will still buy Halo 6. This franchise isn’t that easy to kill.

> 2533274973979999;18:
> I think it’s a dip. People will still buy Halo 6. This franchise isn’t that easy to kill.

People will buy Halo 6, myself included, but it will be less than Halo 5. And I am just going to buy 6 to see if they learned from their mistakes and actually listened to us. If the game is as bad as 5, I promise you that I will NOT be buying any further Halo content. The series will be dead to me.

> 2533275034067023;19:
> > 2533274973979999;18:
> > I think it’s a dip. People will still buy Halo 6. This franchise isn’t that easy to kill.
>
>
> People will buy Halo 6, myself included, but it will be less than Halo 5. And I am just going to buy 6 to see if they learned from their mistakes and actually listened to us. If the game is as bad as 5, I promise you that I will NOT be buying any further Halo content. The series will be dead to me.

Fair enough. I really hope they listen to us too. I was so disappointed with what they did to the story.