I don’t quite get why as of late so many Spartan gametypes in the play lists have suddenlly gotten Evade shoe horned in. It worked out fine in the Beta when it was only the larger Elites that could use the ability (something they needed, being larger targets), but I’m not sure how appropriate it is for Spartan Gametypes. Especially when it’s in competition with Sprint.
Now theoretically I guess Sprint is supposed to be more about moving fast over a distance, rather than Evade which is more about short ranged evasive manuever…but is that really the case? I’ve sat down a couple times in custom games messing around with Evade VS Sprinting as far as speed goes, and I’ve been finding that you can cover long distance faster using Evade than sprint. Provided of course, that at the end of every Evade you jump so that you momentum carries you at higher speeds for an extra second or two.
So Evade is at least equal to (if not better) than Sprint in terms of getting the player around the map. And provides substantial advantages in getting out of dangerious situations.
Why are these two abilities in the same official gametypes again?